I like the default lighting here. All pics with late afternoon sun.
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But the other side looks like it's painted white.
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The shiny fighters also look white.
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You can see it's aluminum with shapestd set to 1.675.
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Shady side still looks good.
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You can still see white highlights without losing the aluminum look with 1.675.
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You still get total glare whiteout with shapestd set to 1.675.
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This is how paint looks with brightness at 1.675.
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Still bright in the sun.
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I'm still looking at tree and terrain settings at different times of day.