Author Topic: Being Vulched  (Read 1745 times)

Offline Kingpin

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Re: Being Vulched
« Reply #15 on: November 19, 2015, 02:49:22 PM »
I would suggest posting this request in the Help and Training section of the forum and seeing if you can get with one or two players/trainers to physically assist you.  Written help and concepts are one thing, but developing the physical muscle memory to perform the maneuvers with the correct timing takes lots of practice.

I say "one or two" people to help, because sometimes the best thing is to just SEE the execution and purpose of a maneuver first, rather than trying to DO it first.  Ride with both the defender and the attacker, so you can see it from both perspectives.  Then if you feel the "why and when" of the concept makes sense, then do the flying to physically practice the timing and subtleties with them.

You also want to film everything -- your practice and combat -- and review your films.  Sometimes things click better upon review, when the pressure and focus of "the fight" are gone.  If you bounce someone who is particularly good at defensive moves, save the film.  Then watch the film from their perspective to see how they are evading you.

See if you can get some AH films from Latrobe, Tongs, Violator (and many others) who consistently put themselves in defensive flying situations and have mastered the subtleties of defensive flying.  I prefer Aces High films to YouTube videos, because you can turn on trails to see the flight paths, pause and look at distances and relative air-speeds and watch it from external view, the defenders cockpit and the attackers cockpit all in one film.

Most of all, remember that there is never "one correct move" because there are so many variables.  The strengths and weaknesses of your aircraft, the strengths and weaknesses of the attacker's aircraft, the aggressiveness of the attacker, how is the attacker engaging you (is he going for a long six attack or setting up a perch and making vertical attacks?), these all affect your decision-making.  Another important consideration is the objective of your defensive maneuvers in the first place: are you simply trying to evade and extend out of enemy territory or a multi-con environment, or can you be more aggressive to press for a reversal and a kill without getting ganged/picked.  Nothing is more frustrating than executing a perfect evasion and reversal for a shot, only to get towered by a second con as you are about to make your kill!  The BRD (Barrel Roll Defense) certainly is an ACM to learn and practice, but how you execute it and how aggressive you get with the reversal are all based on the many variables mentioned above.

Lastly, remember that developing the timing and subtle differences between blowing excessive E to evade vs. making a con "just miss his shot" so you can reverse, will be a process that can take time and lots of practice.  That is why it is best done in the Training Arena where you don't get shot down and have to re-plane -- so much more can be gained in a shorter period of time working with others in the TA.

Good luck!  Hope this helps.

<S>
« Last Edit: November 19, 2015, 03:00:47 PM by Kingpin »
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Offline SFRT - Frenchy

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Re: Being Vulched
« Reply #16 on: November 19, 2015, 03:30:09 PM »
Slade, if you are the Slade I fought a few time in a D9 you should turnfight more so you learn how to reverse the odds. You are way too conservative relying mostly on B&Zming and the D9 speed once you lost the advantage. The hell with score/landing and go for it, you will learn a lot in only a few hours. Also PM me when I'm online, I'll gladly go to the DA with you to practice.  :cheers:
Dat jugs bro.

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Offline Stratocaster

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Re: Being Vulched
« Reply #17 on: November 19, 2015, 04:16:23 PM »
My squad mate TinyDncr (formally Trogdor) and I often go to the DA to train. Talking through maneuvers and fights are so helpful and often more fun then flying in the LW arena. He hands my butt to me, but I've learned so much. PM me if you'd ever like to join us on TeamSpeak for some DA sessions!

It's walking the line between risk and proper discipline in the main arena that yields the most improvement and fun for me. I just got my ID back a couple of days ago and have been seeing how long I can go without loosing an airplane. A couple days in and I'm at 25 kills, 17 sorties flown/landed and I'm bored to death!
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Offline Zoney

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Re: Being Vulched
« Reply #18 on: November 19, 2015, 04:27:28 PM »
I just got my ID back a couple of days ago and have been seeing how long I can go without loosing an airplane. A couple days in and I'm at 25 kills, 17 sorties flown/landed and I'm bored to death!

I got to 202 once and it was the most boring and nerve racking month ever.  I died before the month ended so it wasn't even a perfect month.
Wag more, bark less.

Offline FLS

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Re: Being Vulched
« Reply #19 on: November 19, 2015, 05:18:07 PM »
When someone dives on you you can generally out turn them if you're at cruising speed and they're much faster than you are, so basically you need proper timing for your break turn.

Offline Slade

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Re: Being Vulched
« Reply #20 on: November 20, 2015, 05:22:26 AM »
Great posts thanks all.  You're right - I can see it would have been better posted in the Help Forum.

Frenchy my game name is X15 and I rarely fly the 190d9.  Point taken.  :aok

I really like the 190-a5 though!  :rock

I know the BBS is limited to text descriptions and\or images of maneuvers.  Still it can be very helpful and others can learn from this stuff too.

I tend to fly midwar planes...as compared to latewar monsters.  To be successful in those to me is more fun.  In them however you can always come in from 18k dive on an enemy (AKA bounce) and run.  I'd rather come in at 10k and go toe-to-toe with them.  Plus you get to target faster.  Thus this post countering one of the predominant maneuvers used against you.

Caveat: If I am facing a horde I'll fly something fast with good guns.
« Last Edit: November 20, 2015, 05:27:55 AM by Slade »
-- Flying as X15 --

Offline Scca

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Re: Being Vulched
« Reply #21 on: November 20, 2015, 07:27:19 AM »
Actually, the situation you described is one of my favorites. 

As soon as you see the con, go level (if your not already) for speed.  When I see them diving, I start a gentle turn that I tighten slowly as they approach.  Depending on the situation, I don't start the turn until they are around 2K out.  As they get to 1k, I am giving them a full top view of the plane making them think they have an easy shot.  The problem is, they are frequently too fast to pull enough lead and keep up with my turn.  That's usually enough to thwart their attack, but getting them to miss is only half of my goal.  The other half is to get a reversal. 

To get the reversal, just as they get into gun range, go wings level, and pull up.  Usually, they are pulling lead, and you are under their nose, and they don't see, or can't react to your change.  The next step is to continue the roll, and watch them pass under you.  Keep rolling and you are now behind them, offering you a snap shot.  Often however, they are SOOO much faster than you, they blow by, and zoom climb.  Your next thing is to start a low E turn away from the con.  This will provide more distance, allowing you to do a slow climb, decreasing their advantage on their next pass.  I keep doing this, changing directions (left/right) slowly bleeding their E.  Frequently, after a few passes, they lose all their advantage, and now I am on their 6. 

If you want a demonstration, PM me, and I will be glad to show you how I do it, and how I defend against it so I don't become a victim of my own move. 
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Offline Randy1

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Re: Being Vulched
« Reply #22 on: November 20, 2015, 11:14:18 AM »
I had three 262s bounce my P-38 on the deck last year.  I killed one.  Sent the second one home smoking before the third one got me.

As Scca, it can be great fun.


Offline vHACKv

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Re: Being Vulched
« Reply #23 on: November 21, 2015, 06:33:46 PM »
Being low and outnumbered is what the MA is all about. Embrace the angry swarm, it is just love misguided by envy. 
« Last Edit: November 21, 2015, 06:37:18 PM by vHACKv »
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Offline 38ruk

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Re: Being Vulched
« Reply #24 on: November 22, 2015, 03:32:24 AM »
If you see Lazer ,Yucca, Shuffler, Dodger , Drano.....(I could keep naming a lot of others but these are who im around the most ) I'd ask to join their plane  . They always seem to fly low into the type of situation you describe and usually land a bunch of kills in the process. 

It amazes me how they turn the tables on eny aircraft with alt and E the way they do......its almost a disadvantage to have Alt and E on these type of players lol. 

Offline Tumor

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Re: Being Vulched
« Reply #25 on: November 22, 2015, 12:14:14 PM »
Drano?  You have GOT to be kidding!  :rofl
"Dogfighting is useless"  :Erich Hartmann

Offline Drano

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Re: Being Vulched
« Reply #26 on: November 22, 2015, 01:57:33 PM »
The history of my suckage is well documented going back, well, quite a number of years.

But I love you too Tumor!

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Offline Getback

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Re: Being Vulched
« Reply #27 on: November 22, 2015, 02:36:04 PM »
If you see Lazer ,Yucca, Shuffler, Dodger , Drano.....(I could keep naming a lot of others but these are who im around the most ) I'd ask to join their plane  . They always seem to fly low into the type of situation you describe and usually land a bunch of kills in the process. 

It amazes me how they turn the tables on eny aircraft with alt and E the way they do......its almost a disadvantage to have Alt and E on these type of players lol.

I see that too.

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Offline save

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Re: Being Vulched
« Reply #28 on: November 22, 2015, 05:52:41 PM »
It also depends what plane you're in, what your options have, and your E state of course.
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Offline Lazerr

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Re: Being Vulched
« Reply #29 on: November 22, 2015, 09:19:12 PM »
It also depends what plane you're in, what your options have, and your E state of course.

E state is for women