Author Topic: Patch 87  (Read 3338 times)

Offline Blade

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Re: Patch 87
« Reply #30 on: November 21, 2015, 09:07:32 PM »




いいね :aok



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Offline Easyscor

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Re: Patch 87
« Reply #31 on: November 21, 2015, 11:02:58 PM »
Terrain Editor

Some of us will remember that if you set your airfield in the center 1 mile x 1 mile square in the old TE, it would be invisible in-game.

In the current TE patch, you can place that base in the center cell and it's visible in-game offline, but then if you go more than about 5 miles in any direction, it crashes the game.
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Offline 715

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Re: Patch 87
« Reply #32 on: November 21, 2015, 11:36:48 PM »
The waves are animated on my system.  (They move kind of slowly so you have to look closely.)

The Broom Snakeweed clutter item in beta3 terrain crashes my computer.  (Or at least I think it's that clutter item, but it's definitely a clutter not a tree or bush.)

Offline hitech

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Re: Patch 87
« Reply #33 on: November 22, 2015, 09:11:08 AM »
Terrain Editor

Some of us will remember that if you set your airfield in the center 1 mile x 1 mile square in the old TE, it would be invisible in-game.

In the current TE patch, you can place that base in the center cell and it's visible in-game offline, but then if you go more than about 5 miles in any direction, it crashes the game.
I'm not sure what you are speaking about?

HiTech


Offline Easyscor

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Re: Patch 87
« Reply #34 on: November 22, 2015, 10:04:57 AM »
Sorry

This works
      F01GMS000,   saf1m00,      2640.000,       660.000,      7920.000....

This will crash the game
      F01GMS000,   saf1m00,      2640.000,       660.000,      2640.000...

The TE will build it but when you move your pov about 5 miles away, poof



Here's an oba file for confirmation

      F01GMS000,   saf1m00,      2640.000,         0.000,      2640.000, 0.0000, 0.0000, 0.0000,      3328,    0,   36,   -1.00,    -1.0,        -1,   0,    0,    0,    0,   -1
      F01MPR000,      mpr0,      2627.638,         0.000,      6059.784, 0.0000, 0.0000, 0.0000,      3072,    0,    9,   -1.00,    -1.0,        -1,   0,    0,    0,    0,   -1
      F02GMS000,   saf1m00,     23760.000,         0.000,    -18480.000, 0.0000, 0.0000, 0.0000,      3328,    1,   36,   -1.00,    -1.0,        -1,   0,    0,    0,    1,   -1
      F02MPR000,      mpr0,     24099.502,         0.000,    -20264.189, 0.0000, 0.0000, 0.0000,      3072,    1,    9,   -1.00,    -1.0,        -1,   0,    0,    0,    1,   -1
      F03GMS000,   saf1m00,    -18480.000,         0.000,    -18480.000, 0.0000, 0.0000, 0.0000,      3328,    2,   36,   -1.00,    -1.0,        -1,   0,    0,    0,    2,   -1
      F03MPR000,      mpr0,    -18167.767,         0.000,    -20353.399, 0.0000, 0.0000, 0.0000,      3072,    2,    9,   -1.00,    -1.0,        -1,   0,    0,    0,    2,   -1
« Last Edit: November 22, 2015, 10:09:50 AM by Easyscor »
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Offline Greebo

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Re: Patch 87
« Reply #35 on: November 22, 2015, 10:06:12 AM »
I'll try putting a field there on my test terrain and see what happens.

Offline Greebo

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Re: Patch 87
« Reply #36 on: November 22, 2015, 10:08:40 AM »
Having played with the brightness sliders a bit in patch 87 a setting of 1.5 all round works for me with the environment map fix, which is up from 1.2 in patch 86.

Offline Greebo

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Re: Patch 87
« Reply #37 on: November 22, 2015, 10:34:13 AM »
I placed a small airfield at 2640/2640/640 on my test terrain and flew well over 5 miles from it in two different directions, but didn't get an FE crash.

Offline Easyscor

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Re: Patch 87
« Reply #38 on: November 22, 2015, 10:48:48 AM »
Humm, I've built two terrains now that it happened in.

I'll do another one this morning and see if it reproduces now.
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Offline Greebo

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Re: Patch 87
« Reply #39 on: November 22, 2015, 11:04:58 AM »
If you like I could try one of your terrains on my PC to see if we can narrow down what is causing the issue.

Offline Easyscor

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Re: Patch 87
« Reply #40 on: November 22, 2015, 11:06:50 AM »
Greebo, I think I want your machine.   :D

Here's the source files for my retest this morning, tstterr3

and the built .res file that's crashing.

I had to zip them to post the files.

Please see how they work on your rig.


Edit: LOL. Then there ya go.
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Offline Shrike

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Re: Patch 87
« Reply #41 on: November 22, 2015, 11:17:39 AM »
->No problems with the auto-updater.

->VOX works okay.  I missed the squad night in the alpha so we weren't able to check out the new VOX feature.  We'll try again this Wed but the holiday may spoil it.

->In offline, if you

1) Launch an aircraft (Yak 9U in my case) with engines started.
2) alt+tab to the desktop
3) Go back into the game

* The engine sounds can no longer be heard.  All other sounds, flaps, gear, stall warning, creaking are audible.  This was repeatable.

->I looked that the Yak 9U every hour of the day external and internal from the North runway of the default base.  I saw nothing noteworthy as far as lighting goes for either internal or external parts of the plane.  The shadows are very active internally between 07 20 and 07 30 and from 10 00 to noon the instruments are on the verge of light washout but is fine to me.

->When our squad went to the Alpha last Wed evening one of our members noted something odd. This person was one of our recent recruits.  His call signs was Tinman and he changed it to AKBoots in mid Oct-15.  Today, in the MA, he appears as AKBoots but in the Alpha he appears as Tinman. 


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Offline Easyscor

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Re: Patch 87
« Reply #42 on: November 22, 2015, 11:29:57 AM »
->When our squad went to the Alpha last Wed evening one of our members noted something odd. This person was one of our recent recruits.  His call signs was Tinman and he changed it to AKBoots in mid Oct-15.  Today, in the MA, he appears as AKBoots but in the Alpha he appears as Tinman.

Two different databases as answered before. They occasionally copy it over but this is still alpha so I doubt it's a priority.
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Offline Greebo

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Re: Patch 87
« Reply #43 on: November 22, 2015, 11:52:16 AM »
Greebo, I think I want your machine.   :D

Here's the source files for my retest this morning, tstterr3
Please see how they work on your rig.

The files worked fine on my PC. I was able to move my POV away from the field in the TE and fly away from the field in the game.

Offline Easyscor

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Re: Patch 87
« Reply #44 on: November 22, 2015, 11:53:44 AM »
Then it sounds like I need to do a clean install.  :bhead

Thanks
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