I was wondering if the game tracks a player's last ride the way the Hanger sorts Fighters/Bombers/Attack/Vehicle/Boat? The disco routine maybe?
In an event, if a player in a Fighter gets shot down and the reup delay DeathTimeMinutes is set, he's stuck and may leave.
But if there were GVs or Bomber alternatives, or visa versa, he'd be more likely to stay until his reup delay expired, and might keep having fun in the new ride.
I can't imagine that the current DeathTimeMinutes setting is used.