this terrain was much better then last week. it was more open, but afforded many hiding places also. also lots of dips and gullies, where you could hid right out in the open, if you will. we used radar but as 715b said, the spawns are quite a distance apart. I would suggest a happy medium between last week and this week. without gv radar on, it would've been impossible for us to play last night, but with 30 or 40 players, it probably wont be quite that bad. the only fun killer might be a one life event for the tanks. if one guy gets in a good spot, he could have a field day.
other then that, it was fun night, if you missed it, you missed a good time. if you haven't tried AH3, now would be a good time to download it and test it out!