Author Topic: Beta 19 ** DX11 ** Released: Issues/Bug Reports  (Read 5408 times)

Offline terrydew

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Re: Beta 19 ** DX11 ** Released: Issues/Bug Reports
« Reply #15 on: May 07, 2016, 01:45:19 PM »
Launched into offline selected plane and flew ok!

Offline Ramesis

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Re: Beta 19 ** DX11 ** Released: Issues/Bug Reports
« Reply #16 on: May 07, 2016, 03:50:44 PM »
I'm not getting a window asking to choose a dx version.
I'm running dx10... is that the problem?
RAM
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Offline bustr

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Re: Beta 19 ** DX11 ** Released: Issues/Bug Reports
« Reply #17 on: May 07, 2016, 05:35:05 PM »
In the aces high beta folder is this file: ahbeta11.exe

Run it for the DX11 version of the game.
bustr - POTW 1st Wing


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Offline 1stpar3

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Re: Beta 19 ** DX11 ** Released: Issues/Bug Reports
« Reply #18 on: May 07, 2016, 11:49:06 PM »
No issues,much,.. no problem launching at all! It even let me exit from clip board. There was about a 30 second delay when I chose to enter the hanger though. I know, just wanted to know if it let me in...YES SIR!
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Offline Brooke

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Re: Beta 19 ** DX11 ** Released: Issues/Bug Reports
« Reply #19 on: May 08, 2016, 02:33:19 AM »
No crashes during launching.

Offline Bizman

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Re: Beta 19 ** DX11 ** Released: Issues/Bug Reports
« Reply #20 on: May 08, 2016, 02:58:08 AM »
Update ok, no issues launching.

At takeoff, there's smoke in the cabin. Doesn't show on video.
The shadows of the clouds flicker, see video.
Glares show as asterisks, see image.
ALT-S doesn't create screenshots, used print screen for this one.

Quote from: BaldEagl, applies to myself, too
I've got an older system by today's standards that still runs the game well by my standards.

Kotisivuni

Offline guncrasher

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Re: Beta 19 ** DX11 ** Released: Issues/Bug Reports
« Reply #21 on: May 08, 2016, 03:30:04 AM »
Tracers off firing into water or ground no indication of hitting either, with tracers on, hitting water has indication of red lines, firing into the  ground get white triangles, also with a long burst of tracers will get white triangles instead of the tracers.
With all settings same as DX9 frame rate is 5 to 10 frames less with DX 11.

Graphics look great with DX11 was able to adjust gui interface.
note: all in offline mode.

i got the oposite shooting on water and land I can see real sprites.  tracers are still hard to see.  frames increased while flying low on ground from before.

I went to full frames flying low after flying around for a while.  30 seconds or so.  think something is really slow to load.


semp
you dont want me to ho, dont point your plane at me.

Offline Bizman

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Re: Beta 19 ** DX11 ** Released: Issues/Bug Reports
« Reply #22 on: May 08, 2016, 06:38:24 AM »
---

Sorry, wrong place, this should've been in the DX9 reports.
Quote from: BaldEagl, applies to myself, too
I've got an older system by today's standards that still runs the game well by my standards.

Kotisivuni

Offline LCADolby

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Re: Beta 19 ** DX11 ** Released: Issues/Bug Reports
« Reply #23 on: May 08, 2016, 08:15:51 AM »
Aircraft had no working dials and no gun sights.
Some trees when zoomed in on went black.
The light is working the shadows so dark it was difficult to see the cpit details.
I nosed down away from the sun and for a few moments everything outside of the cpit went a bright yellow-white

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Offline NatCigg

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Re: Beta 19 ** DX11 ** Released: Issues/Bug Reports
« Reply #24 on: May 08, 2016, 09:22:20 AM »
"99 little bugs in the code
99 little bugs in the code
Take one down, patch it around
117 little bugs in the code"

 :rofl

 :rofl

 :aok

Offline Bizman

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Re: Beta 19 ** DX11 ** Released: Issues/Bug Reports
« Reply #25 on: May 08, 2016, 12:41:18 PM »
Now, this time reporting on the right thread:

Update ok, no issues launching.

At takeoff, there's smoke in the cabin.
The shadows of the clouds didn't flicker unlike in the DX9 version, at least not this time. Tested that on a couple dozen fields all over the map, flew below the clouds when there were some near.
Glares show allright, again unlike in the DX9 version.
ALT-S doesn't create screenshots.
The first time Alt-Tab returned to an off position frameless window. Several Alt-Tabs didn't fix it, logging out of the arena and back in fixed it for the rest of the session.
In the evening sun the shadows of trees started from a transverse line relatively far from the trees. The parallel bottom lines looked very unnatural compared to the rest of the virtual world. The morning shadows were normal.
Oh, and there was nothing on the gun sight glass. No crosshair at all.
« Last Edit: May 08, 2016, 02:00:00 PM by Bizman »
Quote from: BaldEagl, applies to myself, too
I've got an older system by today's standards that still runs the game well by my standards.

Kotisivuni

Offline Chilli

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Re: Beta 19 ** DX11 ** Released: Issues/Bug Reports
« Reply #26 on: May 08, 2016, 01:22:55 PM »
Going to select field gun from Task Group, and only was able to see a blank canvas.  None of the usual representations of ships or gun positions.

Offline NatCigg

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Re: Beta 19 ** DX11 ** Released: Issues/Bug Reports
« Reply #27 on: May 08, 2016, 01:50:37 PM »
In the aces high beta folder is this file: ahbeta11.exe

Run it for the DX11 version of the game.

double clicking ahbeta11 in "my computer" results in message ... D3DCOMPILER_43.dll is missing from your computer. Try reinstalling ...

Offline JimmyD3

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Re: Beta 19 ** DX11 ** Released: Issues/Bug Reports
« Reply #28 on: May 08, 2016, 02:44:22 PM »
Started Offline ok.
Aircraft had no gun sights, funny lil pyramids for tracers, when shooting at field guns from a me-109. Video would freeze for several seconds, randomly.
Kenai77
CO Sic Puppies MWK
USAF 1971-76

Offline bozon

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Re: Beta 19 ** DX11 ** Released: Issues/Bug Reports
« Reply #29 on: May 08, 2016, 02:57:03 PM »
DX11 loads OK.
Sitting in the tower, DX11 has higher FPS than DX9, by a significant amount.
Hard to tell exactly by how much because it got pegged on 60, while DX9 was in the 40-49 FPS range.
 :aok
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