Author Topic: Resolved Issues patch 23.  (Read 415 times)

Offline hitech

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Resolved Issues patch 23.
« on: June 03, 2016, 08:12:06 AM »
******************** Fixed for patch 23 ***********************************
Is caused by the new debri going slightly over the edge of the square tile

Down loaded and installed fine. Still can not get LVT to transition from water to land. GV's do now run into the water.

Crater MA map, base A1 is flooded as mentioned by 1stpar3.
« Last Edit: June 03, 2016, 02:51:01 PM by hitech »

Offline hitech

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Re: Outstanding Issues.
« Reply #1 on: June 03, 2016, 08:12:42 AM »
******************** Fixed for patch 23 ***********************************
Same as the 715 vehicle hangar issue

CrateMA

Gun pits and the 88 skins are not rendering correctly.


(Image removed from quote.)
« Last Edit: June 03, 2016, 12:53:32 PM by hitech »

Offline hitech

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Re: Outstanding Issues.
« Reply #2 on: June 03, 2016, 08:14:43 AM »
******************** Fixed for patch 23 ***********************************
17lber textures are sometimes wrong.  (PS- thanks for adding negative elevation, i.e. a bit of depression, to 17lbers, 88mm, and 37mm.)

LVT wake appears to be under water below the LVT (see attached image).
« Last Edit: June 03, 2016, 12:53:52 PM by hitech »

Offline hitech

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Re: Outstanding Issues.
« Reply #3 on: June 03, 2016, 08:17:51 AM »
******************** Fixed for patch 23 ***********************************
Do I need to run the "Windows6.1-KB2670838-x64.msu" in order to run the DX-11 version?

I'm still getting the d3dx11_43.dll error.
« Last Edit: June 03, 2016, 12:54:05 PM by hitech »

Offline hitech

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Re: Outstanding Issues.
« Reply #4 on: June 03, 2016, 08:21:59 AM »
******************** Fixed for patch 23 ***********************************
Updated the default HPS files for the Ki61 and TBM.
« Last Edit: June 03, 2016, 12:56:03 PM by hitech »

Offline hitech

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Re: Outstanding Issues.
« Reply #5 on: June 03, 2016, 10:01:12 AM »
********************** Fixed for patch 23 ************************************

Do I need to run the "Windows6.1-KB2670838-x64.msu" in order to run the DX-11 version?

I'm still getting the d3dx11_43.dll error.

Offline hitech

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Re: Outstanding Issues.
« Reply #6 on: June 03, 2016, 10:45:10 AM »
***************************** Fixed for patch 23 ***************************

Downloaded and installed fine.  Frame rates same as previous patches.

Vehicle hangers at airbases and ports appear to be pulling textures from the wrong part of the texture "Atlas" (i.e. the big texture file).  Example at A54 attached.  Not all are the same; they mess up in different ways and one I checked might have been right (forgot to write it down).  The VHs at vehicle bases I checked all appeared proper.  (CraterMA offline, same seen online as well.)

Offline hitech

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Re: Outstanding Issues.
« Reply #7 on: June 03, 2016, 11:15:20 AM »
******************************* Should be fixed for patch 23 needs testing *****************

Still not able to transition from water to land in an LVT.

While running a GV along the shore (M8), gv stops when it hits the edge of the shore wave.

Offline hitech

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Re: Outstanding Issues.
« Reply #8 on: June 03, 2016, 01:01:48 PM »
******************** Fixed for patch 23 ***********************************
Among the "tips" displayed while load bar is active - " use ' to give a check six "

May want to update this tip now that the key is default for activate/deactivate mouse control for flight.
« Last Edit: June 03, 2016, 01:04:59 PM by hitech »