Author Topic: loss of members  (Read 28345 times)

Offline FESS67

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Re: loss of members
« Reply #135 on: July 01, 2016, 04:07:33 AM »
See Rule #4
« Last Edit: July 01, 2016, 09:15:55 AM by Skuzzy »

Offline kappa

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Re: loss of members
« Reply #136 on: July 01, 2016, 05:35:03 AM »

What is it with all of these ex players who want Hitech to fail? When AH3 goes live they are going to sneak in on 2 week accounts to play for free. Then troll everyone here in the forums to help sow discord while all the complaints are registered over bugs or how the new game plays.

Its time to come up for a breath bustr.. You've been down there too long. There is no mass number of ex players wanting the game to fail. There is no conspiracy against the game or HT. 

This game failed to evolve with the gaming industry around it.. I'm not casting shadows in any direction. Some have said today's gamer doesn't care about ww2 A/C or the game is too hard. Crazy talk if you ask me. How many signed up for the new battlefield ww1 game? World of planes and all that? I'm pretty certain it's a tall number. If you guys sit and tell yourselves that those games don't require time and patience to become skilled in you're dead wrong.. People continue playing them because the games give the consumer what is desired. If folks move on from this game because it is not giving what is desired you can't really blame the player. We can point fingers and proclaim righteousness but in the end none of it matters.

I still have the same account I opened ~15years ago. I'm waiting on the next installment and still hope for more evolution than just a prettier picture. I certainly do have an agenda though. First and foremost I'd hope the community's (my side of the community of course) ideas would be better heard. I can't say that none of the ideas where heard. I can just say that the ideas I liked were not heard.
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Offline TwinBoom

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Re: loss of members
« Reply #137 on: July 01, 2016, 06:18:45 AM »
Personally I'd rather see more new planes. Terrain is fine now, looks great at 15k where I like to fight. :cheers:
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Offline FLS

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Re: loss of members
« Reply #138 on: July 01, 2016, 08:09:17 AM »
« Last Edit: July 01, 2016, 09:17:06 AM by Skuzzy »

Offline Masherbrum

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Re: loss of members
« Reply #139 on: July 01, 2016, 02:22:04 PM »
FLS, do not nibble on their bait.   They do not go to the TA on a regular basis.   Keep training to try and nurture the community.
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Offline JOACH1M

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Re: loss of members
« Reply #140 on: July 01, 2016, 02:56:56 PM »
FLS, do not nibble on their bait.   They do not go to the TA on a regular basis.   Keep training to try and nurture the community.
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Offline Changeup

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Re: loss of members
« Reply #141 on: July 02, 2016, 09:06:14 AM »
The Legend of Sleepy Hollow and I still see dead people...
"Such is the nature of war.  By protecting others, you save yourself."

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Offline JunkyII

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Re: loss of members
« Reply #142 on: July 02, 2016, 09:33:13 AM »
The Legend of Sleepy Hollow and I still see dead people...
Man I'm wondering where half the people who post here are when I'm in the MA lol
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Offline BaldEagl

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Re: loss of members
« Reply #143 on: July 02, 2016, 10:29:39 AM »
I once stole milk from kittens at the SPCA.
I edit a lot of my posts.  Get used to it.

Offline Invictus84

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Re: loss of members
« Reply #144 on: July 02, 2016, 11:25:27 AM »
Man I'm wondering where half the people who post here are when I'm in the MA lol

Obviously not playing AH. :O

Offline Patches1

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Re: loss of members
« Reply #145 on: July 02, 2016, 11:33:38 PM »
I just keep pumping my $14.99 per month into the AH coffers hoping we will all enjoy the results of AH III.
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Offline The Fugitive

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Re: loss of members
« Reply #146 on: July 03, 2016, 09:09:26 AM »
I just keep pumping my $14.99 per month into the AH coffers hoping we will all enjoy the results of AH III.

Hiya Patches !

I keep looking for the fun. Yesterday I spent the afternoon defending against some Bish..... mostly some "clowns"  :D Lots of HOs, divebombing TU2 ack runners and so on. Won't mention the ganging as I was 1 of only a few defending, so my choice, but still they flew for the mission. Throwing away planes on lawndarting or just getting hammered by ack, no fight in them at all. Once they got the field shut down.... usually to the tune or a dozen or so suicides then they would it the town and grab the base to move on at another.

I just dont understand the point of avoiding all fights just to grab a base. I like taking base and did so later that night, but fighting for them is a LOT more fun, which is what we did. Sure we didn't roll 6-8 bases in an hour or so, but the 3-4 we did get were fun fights.

So far in AH3 it looks like the GV game may be tweaked a bit with better hiding, more hills and trees and buildings so that may be more fun. The HQ is better protected so it may cure that issue. I hope there are some tweaks that change up how players play the air game, leaning more towards the combat side of things instead of the "RUN AWAY!!!!!!! type of play we have now.

Offline Changeup

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Re: loss of members
« Reply #147 on: July 03, 2016, 08:53:56 PM »
Man I'm wondering where half the people who post here are when I'm in the MA lol

We have been shading for about 2 years, lmao!!  Isn't this fun?
"Such is the nature of war.  By protecting others, you save yourself."

"Those who are skilled in combat do not become angered.  Those who are skilled at winning do not become afraid.  Thus, the wise win before the fight, while the ignorant fight to win." - Morihei Ueshiba

Offline Traveler

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Re: loss of members
« Reply #148 on: July 05, 2016, 09:29:55 AM »
Hiya Patches !
So far in AH3 it looks like the GV game may be tweaked a bit with better hiding, more hills and trees and buildings so that may be more fun. The HQ is better protected so it may cure that issue. I hope there are some tweaks that change up how players play the air game, leaning more towards the combat side of things instead of the "RUN AWAY!!!!!!! type of play we have now.
Not going to happen.  It still remains a game of capture the flag.  If the road system and river systems remain meaningless, that is they can not be used to develop strategy ,   there are no required bridges that must be held or destroyed to help one defend or attack the enemy. 

Imagen if the road system leading to the town created chock points that could be defended by infantry and tanks, with air support.  That bridges along this road system would require a new type of troop to repair or rebuild, like combat engineers.  Bridges that could be attacked  and destroyed by Troops or aircraft. 

A resupply system that actually impacted  game play with each airfield or Vehicle base having its own supply depot that was connected to the main supply system and transport trucks and C47s ,  resupply trains , moving supplies between depots.  That each side could attack and attempt to interrupt the supply, more targets to attack, more targets to defend, more fights. 

Changes to the game itself.  Perhaps an association between hangers and the type of aircraft available at that airfield.  Hangers that perhaps could be rebuilt  or repaired by the combat engineers stationed on that field.  With each hanger supporting a defined set of aircraft.  Supply enough combat engineers to a base and the destroyed hangers would recover in half the time.

My fear is that after all is said and done, we will end up with a air combat simulator with pretty grass and sky with sunsets and the game will still be the same old capture the flag game play with nothing new in game play.
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Offline Tumor

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Re: loss of members
« Reply #149 on: July 05, 2016, 10:47:45 AM »
Hiya Patches !

I keep looking for the fun. Yesterday I spent the afternoon defending against some Bish..... mostly some "clowns"  :D Lots of HOs, divebombing TU2 ack runners and so on. Won't mention the ganging as I was 1 of only a few defending, so my choice, but still they flew for the mission. Throwing away planes on lawndarting or just getting hammered by ack, no fight in them at all. Once they got the field shut down.... usually to the tune or a dozen or so suicides then they would it the town and grab the base to move on at another.

I just dont understand the point of avoiding all fights just to grab a base. I like taking base and did so later that night, but fighting for them is a LOT more fun, which is what we did. Sure we didn't roll 6-8 bases in an hour or so, but the 3-4 we did get were fun fights.

NONE of this is anything new.  And it's because the game (HTC) always has and always will reward suicidal lameness in the game.  What middle ground is there?  What choice do they have?  Take away the easy-mode assault by suicide and a huge chunk of the subscription base stomps off to other less than challenging pastures.  I don't think you can fix lame... it's a DNA thing. :mad:
"Dogfighting is useless"  :Erich Hartmann