Author Topic: Kills  (Read 1115 times)

Offline Wiley

  • Plutonium Member
  • *******
  • Posts: 8100
Re: Kills
« Reply #15 on: July 07, 2016, 11:10:04 AM »
nope, neither one of the friendlies died

You sure they put rounds into him, or did ack get him?

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline Scca

  • Gold Member
  • *****
  • Posts: 2718
Re: Kills
« Reply #16 on: July 07, 2016, 03:19:28 PM »
twice i have seen a person shoot a plane down and i got the kill because i was closest when the enemy hits the ground. and both times i never fired a shot. but i was close to them when it happened. an example:  a  guy was vulching, but got zapped above the runway as i was taking off. he crashed in front of me and i got the kill, but i literally done zero to bring him down. if it depended on who does the most lethal damage, i wouldnt have gotten the kill. i think its a proximity thing sometimes.
If this happened the way to described, it's a bug.  From what I have seen, even one ping will get you the kill if no one else hit him at all and he crashes (as it should be). 

Now it's possible the friendly didn't get hits, and they augered trying to avoid the hits.  In that case, if you were in proxy range you would get the kill.  Without film, it's conjecture.  You didn't happen to film it did you?
Flying as AkMeathd - CO Arabian Knights
Working on my bbs cred one post at a time

http://www.arabian-knights.org

Offline VuduVee

  • Nickel Member
  • ***
  • Posts: 397
Re: Kills
« Reply #17 on: July 08, 2016, 09:00:47 AM »
You sure they put rounds into him, or did ack get him?

Wiley.
sorry meant to respond yesterday, got tied up a bit. but anyway, i have a film of this. i mark a tank for Slate, and make a second pass a few seconds later right as Slate drops an egg on him. i end up getting the kill on a jagpanzer. Slate and I talk about what happened and are both baffled, since he dropped a bomb on him and all i did was mark him. we see Slate drop the bomb, and as it hits LOBO's jagpanzer, my plane is the closest to him as he blows up. then i got the kill even though all i did was mark him. surely a few 20 mms dont outwork a bomb right on the head.
P.S. i dont know where to post film or how to, so just let me know and i will.

Offline Zimme83

  • Gold Member
  • *****
  • Posts: 3077
Re: Kills
« Reply #18 on: July 08, 2016, 09:06:40 AM »
If a plane strafe a tank enough he can get the kill when someone else bomb the tank even if the rounds doesn't inflict any apparent damage.
''The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge'' - Stephen Hawking

Offline Scca

  • Gold Member
  • *****
  • Posts: 2718
Re: Kills
« Reply #19 on: July 08, 2016, 09:43:26 AM »
sorry meant to respond yesterday, got tied up a bit. but anyway, i have a film of this. i mark a tank for Slate, and make a second pass a few seconds later right as Slate drops an egg on him. i end up getting the kill on a jagpanzer. Slate and I talk about what happened and are both baffled, since he dropped a bomb on him and all i did was mark him. we see Slate drop the bomb, and as it hits LOBO's jagpanzer, my plane is the closest to him as he blows up. then i got the kill even though all i did was mark him. surely a few 20 mms dont outwork a bomb right on the head.
P.S. i dont know where to post film or how to, so just let me know and i will.
Email to htc and point out the possible bug.
Flying as AkMeathd - CO Arabian Knights
Working on my bbs cred one post at a time

http://www.arabian-knights.org

Offline save

  • Gold Member
  • *****
  • Posts: 2876
Re: Kills
« Reply #20 on: July 08, 2016, 11:24:44 AM »
If that is true it is really really stupid.
Only penetration or rocket/bomb hit should give a kill.




If a plane strafe a tank enough he can get the kill when someone else bomb the tank even if the rounds doesn't inflict any apparent damage.
My ammo last for 6 Lancasters, or one Yak3.
"And the Yak 3 ,aka the "flying Yamato"..."
-Caldera

Offline Bizman

  • Plutonium Member
  • *******
  • Posts: 9693
Re: Kills
« Reply #21 on: July 08, 2016, 11:39:55 AM »
Only penetration or rocket/bomb hit should give a kill.

I don't know if the chute guy can still kill a tank by shooting the driver right between the eyes through the viewing hatch. Any size of ammunition penetrating the opponent's skull will cause instant death. I'm not one of those who can aim to any named point, but shooting enough mg bullets at low angle one might just sneak in through the gap. Luck and coincidence can do a lot.

37 and 40 mm rounds can do quite a lot of damage, too, despite them not falling into the rockets/bombs category.

Offline Randy1

  • Platinum Member
  • ******
  • Posts: 4327
Re: Kills
« Reply #22 on: July 08, 2016, 12:14:52 PM »
sorry meant to respond yesterday, got tied up a bit. but anyway, i have a film of this. i mark a tank for Slate, and make a second pass a few seconds later right as Slate drops an egg on him. i end up getting the kill on a jagpanzer. Slate and I talk about what happened and are both baffled, since he dropped a bomb on him and all i did was mark him. we see Slate drop the bomb, and as it hits LOBO's jagpanzer, my plane is the closest to him as he blows up. then i got the kill even though all i did was mark him. surely a few 20 mms dont outwork a bomb right on the head.
P.S. i dont know where to post film or how to, so just let me know and i will.

I bet what happened is the guy in the tank towered when he heard the bombs coming not realizing he had been hit by a bullet.
« Last Edit: July 08, 2016, 12:17:07 PM by Randy1 »

Offline Wiley

  • Plutonium Member
  • *******
  • Posts: 8100
Re: Kills
« Reply #23 on: July 08, 2016, 12:21:57 PM »
I bet what happened is the guy in the tank towered when he heard the bombs coming not realizing he had been hit by a bullet.

That sounds quite plausible.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline Randall172

  • Persona Non Grata
  • Copper Member
  • **
  • Posts: 277
Re: Kills
« Reply #24 on: July 08, 2016, 04:17:12 PM »
do you guys think they should implement a critical damage "lock"

ie

you shoot the tail/wing/engine/(any flight critical component that later causes a crash) off a plane, and a friendly comes in after you can kills the pilot you should ALWAYS get the kill?

Offline The Fugitive

  • Plutonium Member
  • *******
  • Posts: 18279
      • Fugi's Aces Help
Re: Kills
« Reply #25 on: July 08, 2016, 04:25:22 PM »
do you guys think they should implement a critical damage "lock"

ie

you shoot the tail/wing/engine/(any flight critical component that later causes a crash) off a plane, and a friendly comes in after you can kills the pilot you should ALWAYS get the kill?

That is how it is set up. Once a player gets to that critical level of damage no other damage counts. However it isn't knock a wing off and you get the kill. You can fly a pretty damage plane a long ways and so you won't get the kill if the guy is skilled, or if your in a furbal and go down before he does