Author Topic: Props to the Bish  (Read 3984 times)

Online DmonSlyr

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Re: Props to the Bish
« Reply #60 on: July 15, 2016, 08:34:33 AM »
Can you point me to the documentation supporting this?  Where does HTC described how tanks are "supposed" to be used?

It's written in the strategy of the MMO world type maps and the mechanics of the way the game was designed. It also makes sense. Tanks are meant for support. Support in hitting towns. Support in attacking bases. Support for defending bases. If you put them in a deathmatch scenario like TT, they are not being utilized for support, they hide the action, and they are not beneficial to the overall strategy of the game.
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Offline Lusche

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Re: Props to the Bish
« Reply #61 on: July 15, 2016, 08:40:42 AM »
That's quite the same as to yell at fighter pilots, "stop furballing and hit the town"
Never knew you were one of those "win the war" types ;)
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Online DmonSlyr

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Re: Props to the Bish
« Reply #62 on: July 15, 2016, 09:17:52 AM »
That's quite the same as to yell at fighter pilots, "stop furballing and hit the town"
Never knew you were one of those "win the war" types ;)

Hehe, well, I'd rather have a large fight between bases, that would encourage a furball and a large tank battle while benefitting the concept of the game. The TT or furball island take the strategy out of the game. That's why I think this type of model would work better in the DA, as a free for all area instead with all green bases.
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Offline Scca

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Re: Props to the Bish
« Reply #63 on: July 15, 2016, 09:26:59 AM »
It's written in the strategy of the MMO world type maps and the mechanics of the way the game was designed. It also makes sense. Tanks are meant for support. Support in hitting towns. Support in attacking bases. Support for defending bases. If you put them in a deathmatch scenario like TT, they are not being utilized for support, they hide the action, and they are not beneficial to the overall strategy of the game.
Again, show me the HTC documentation regarding this "game design", or get off my lawn. 

Here is what I CAN find on the HTC web site

Quote
Aces High takes the art and science of vintage WW1 and WW2 air combat and sets it in a high intensity online multiplayer environment.  Hundreds of players simultaneously battle it out against each other in massive aerial dogfights and bomber raids. 

High fidelity flight simulation is the heart of Aces High but it doesn't end there.  A war rages on the ground and at sea.  Engage enemy armor in tank combat.  Protect your fleet as a gunner or make a torpedo run in a PT boat.  Lead an assault in an amphibious vehicle.  With over 100 warbirds, vehicles, and boats available, you have access to a vast virtual arsenal.

Take part in special events such as historical scenarios where famous battles are recreated and reimagined or try your hand at air racing at tree top level against skilled competitors.

In the air, on land, and at sea, the battle rages 24 hours a day with participants from around the world.  Take our free two week trial and find out why Aces High is the online game for you.


What I really think you are saying is "this is the way I want the game played, and those who oppose me are wrong and stupid".  Violator, I have much respect for your skill in the game, but your narrow view of how you think things should be, and your clear lack of respect for those who don't play your way harms the community as a whole.  Fly how you like, but it's poor form to ridicule others for how they like to play. 

What you are arguing is what I call the "chocolate vs. vanilla" argument.  You may like vanilla, I may like chocolate.  Who's right, well, both of us, for our own reason.  It's stupid to argue about the topic. 
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Offline TheBug

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Re: Props to the Bish
« Reply #64 on: July 15, 2016, 10:48:51 AM »
.... but your narrow view of how you think things should be, and your clear lack of respect for those who don't play your way harms the community as a whole.  Fly how you like, but it's poor form to ridicule others for how they like to play. 

This and many other loud ones like him.  Well said <S>
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Offline VuduVee

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Re: Props to the Bish
« Reply #65 on: July 15, 2016, 11:31:38 AM »

Ohh, you mean finding people and shooting them down is killing the game? Getting ganged by 2-3 players because I get down and dirty and fight is killing the game? Knowing how to take advantage in a fight is now looked down upon?  Gee, such a compelling arguement youve presented. Instead of becoming better at the game, we are going to quit because we didn't take the time to learn how be better at the game. Let's blame the vets because they know how to play the game better. Sounds like a typical jealously arguement.

 Ill give you 2 examples of winners. GP5 and Orelle. You know how many times I've killed those guys. I bet they hated my freaking guts for a while, but you know what, they have trained, they have learned the game better, and now they get kills on me and have become emasculately better at the game. They put up great fights now and I am glad to see it. That's how we all learned. The same thing happened to me when Yaws killed me over and over again. I didnt complain because it wasnt "fair". I learned what he did and got better.

I've been flying on the bish lately, and the fights are quite intense. The knights are hard to fight agaisnt. The bish do not furball like the knights do. I've had a much more challenging time. Instead of complaning and quiting the game. I switch sides to the team that is at a disadvantage and try to turn the fight around. You can blame the skills ive learned on ruining the game, but that's your problem. You will never ever ever change the way the players play, to an extent. You can change the map, you can funnel fights better, you can make systematic changes that create more saturated and concentrated fights. But you will never be able to change the way vets play the game. Survival of fittest is never fair if you refuse to get better.

Dont forget how many people I have helped get better in the DA or MA either, or videos I've posted, or the write ups on situations I've posted. All that has helped people get better. So I don't even want to hear it.

first i have my doubts if you can play the game better than me like you imply.  maybe you could if you wanted to. you seem to refuse to grasp the game  from any perspective but FPH perspective. so, how could you possibly know the perspectives if you only see from a single perspective? and your whole argument is based on your FPH perspective only.  im pretty sure i can ask you one thing and show that you have only one perspective.  so, whats your take on killing fighter hangars?


  second, why twist words and meanings?  its deceitful.   who says its looked down upon to take advantage in a fight?  i didnt say that.  you changed my words, i said ganging and vulching does more to drive away players than GV's didnt i?  you changed that to "knowing how to take advantage".  why change my words? why call vulching and ganging, "knowing how to take advantage"?  why call that a fight?  what i think is that you guys want to keep doing that same bit and will say anything to keep it the same way as its been.  to hell with fights, you guys want kills and will do anything for a kill.  i think you guys(veteran players)  are missing the bus, you somehow cant see the correlation between that same bit youve always done and it being a possible negative on the game. but having said this, i also know its not the biggest game killer, but it plays its role.  for me, ganging/vulching for kills is a negative in my opinion. because i hate flying 10 mins for a 30 second ganging. i didnt fly 10 mins to run either. so what do i do? i go attack mode to a different base and make the 10 min flight worthwhile by making people up to defend their base and town, because if they dont defend it, im taking that base. thats a challenge. hanging out at the end of runways with 20 friendlies "fighting" and "knowing how to take advantage" is not a challenge. at least, to me, it isnt.

Offline VuduVee

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Re: Props to the Bish
« Reply #66 on: July 15, 2016, 11:51:50 AM »

I have no recollection of encounters with any of these people except Yucca.  Yucca is a stand-up guy who will give you the fight of your life - whatever plane you're flying - in his 47D40.  Possibly you had just one bad experience.

That said, it's not conducive to good game play for people to hover a mile or two away from a base, waiting for uppers so they can attack with an alt advantage and, sometimes, with a numbers advantage.  I'm all in favor of motoring off to an enemy base to encourage someone to come up and fight, but then I move away and let him/her get at least co-alt, depending on what he/she is flying.  When you can see a mismatch in the making - your Yak9U against a P-47M, say - then just let the other guy get a bit above you so the ensuing fight is fair.

- oldman

oldman, we think alike on this. i back off the base and let them get some E and alt so that we have a fair fight. but, these guys do not and will not even consider that. one of the names did this once: we were all furballing, i see his jug lifting, he sees me. i drift away to let him get set up. then an LA jumps me, i shoot him down but he smokes my engine and half my wing. so im rtb, full flaps, barely staying up. but then, 30 secs later here comes jug pilot and shoots me down just out of the range of my base guns. i had just played fair with jug boy and he turns around and stabs me right in the back. when i ask him, what gives, i just let you get the E and alt you needed to have a fair fight. he tells me, "lol, if youre red youre dead". didnt seem like a stand up guy to me. everyone of them think just like he does too. they couldnt care about anything else except getting kills in ANY WAY possible. you have 10 guys on you? theyll be the 11th and it doesnt phase them a bit to be 11th in.

Online DmonSlyr

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Re: Props to the Bish
« Reply #67 on: July 15, 2016, 12:06:45 PM »
The first part of failure is denying the truth and trying to reason your way around the truth.


Secondly Voodu, my stats from January 2016 would prove that I do know more about this game than just the fighter aspect to it. If you think you are better than that, prove it. This tour, I have already died just as much as I have landed. I dont gang or at least try not to. I get ganged all the time. I'm good at picking out targets and killing them. I don't really vulch unless there is a clear base take in progress. I get a lot of kills from defensive flying and counterpunching. I have lot of bomber kills. You literally don't know what you are talking about. I only play 20 hours a month or less and yet my play style is making people log. What a joke.

Thirdly, I am not trying to change the game play to my style of play. Hell if everyone flew like I did, this game would be hard as hell. I am trying to help make it more fun to play by providing real simple solutions that will make the game play more exciting and concentrate the players so that their is more action.

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Offline Ack-Ack

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Re: Props to the Bish
« Reply #68 on: July 15, 2016, 01:57:35 PM »


Thirdly, I am not trying to change the game play to my style of play.

Yes you are.

Quote
Hell if everyone flew like I did, this game would be hard as hell.

No, it would not be "hard as hell."

Quote
I am trying to help make it more fun to play by providing real simple solutions that will make the game play more exciting and concentrate the players so that their is more action.

In your mind that might be what your intent is but in practice all you're doing is trying to convince others that your game play is the only way to play the game and look down on others that don't play your way.

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Offline Tumor

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Re: Props to the Bish
« Reply #69 on: July 15, 2016, 02:13:04 PM »
If you put them in a deathmatch scenario like TT, they are not being utilized for support, they hide the action, and they are not beneficial to the overall strategy of the game.

But they DO make gloriously fun targets of opportunity! :)

But anyway... I really think people SHOULD play the game within the confines of what has been determined as acceptable by HTC, and STFU about it.  Ridiculing other's who ARE doing so is more likely to "drive them away" than anything ANY of the "play my way and it would be better" types have to offer. 

I personally find certain "types" of players nauseating, so I target them.  I suggest those dissatisfied with others choice of game-play do the same... watch'em pop and be on your way, easy peasy.   
« Last Edit: July 15, 2016, 02:22:31 PM by Tumor »
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Online DmonSlyr

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Re: Props to the Bish
« Reply #70 on: July 15, 2016, 02:59:22 PM »
I'll be happy to bomb**** all you dweebs in your tanks in your TT and I'll lmao watching everyone get pissed off because they won't be able to do anything about it, but complain over 200 how its not fair. If that's what you want the game to be like, so be it.  :police:
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Offline Ack-Ack

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Re: Props to the Bish
« Reply #71 on: July 15, 2016, 04:45:10 PM »
It's written in the strategy of the MMO world type maps and the mechanics of the way the game was designed. It also makes sense. Tanks are meant for support. Support in hitting towns. Support in attacking bases. Support for defending bases. If you put them in a deathmatch scenario like TT, they are not being utilized for support, they hide the action, and they are not beneficial to the overall strategy of the game.

Your view of how armored warfare should be in AH is the same antiquated thought the US Army had when they created their armored warfare doctrine, and we all know that doctrine became obsolete when the Germans crossed into Poland.
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Offline Ack-Ack

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Re: Props to the Bish
« Reply #72 on: July 15, 2016, 04:48:42 PM »
I'll be happy to bomb**** all you dweebs in your tanks in your TT and I'll lmao watching everyone get pissed off because they won't be able to do anything about it, but complain over 200 how its not fair. If that's what you want the game to be like, so be it.  :police:

Because not everyone is agreeing with you, you're going to resort to griefing them?  You're how old?
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Offline The Fugitive

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Re: Props to the Bish
« Reply #73 on: July 15, 2016, 05:34:48 PM »
He has a point..... to a point  :D

Greebos map has a dedicated GV area with mountains that take a lot of time to climb up and over. So you would think this is catering to the GV element of the game. The other side of the coin was back in the old days when we had the "Donut" map which had the dedicated area for fighters. Nobody has ever posted why that map was removed from rotation. Rumor has it that it was removed due to all the complaints of players who were trying to win the war were mad about all the "resources" being wasted by the guys who didn't want to do anything but furball.

The game is turning toward more of a tank game right now. Im sure its because of the popularity of World of Tanks. They are hoping to drag some of those people over here. Unfortunately it seems to be driving away the people who want to do nothing but fight fighter to fighter. Too many players is tanks, too many players running from fights, too many players bailing when they get in trouble, too many players hiding, it all adds up.

Offline waystin2

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Re: Props to the Bish
« Reply #74 on: July 15, 2016, 05:45:07 PM »
He has a point..... to a point  :D

Greebos map has a dedicated GV area with mountains that take a lot of time to climb up and over. So you would think this is catering to the GV element of the game. The other side of the coin was back in the old days when we had the "Donut" map which had the dedicated area for fighters. Nobody has ever posted why that map was removed from rotation. Rumor has it that it was removed due to all the complaints of players who were trying to win the war were mad about all the "resources" being wasted by the guys who didn't want to do anything but furball.

The game is turning toward more of a tank game right now. Im sure its because of the popularity of World of Tanks. They are hoping to drag some of those people over here. Unfortunately it seems to be driving away the people who want to do nothing but fight fighter to fighter. Too many players is tanks, too many players running from fights, too many players bailing when they get in trouble, too many players hiding, it all adds up.

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