Welcome to Beta DX9/DX11 Patch 30. This was built and released on July 15, 2016.
Test goals:------------------
Test stability of both DX11 and DX9 versions.
DX11 should be stable but may have some small graphic abnormalities.
The bug posted in the the last 2 releases are still on my list of items to do.
This release is primarily DX11 fixes,and support of VR head sets.
Please continue to post the bugs in there appropriate DX11 or DX9 thread.
HiTech
Corrections/Updates:---------------------------
Action: Fixed the issue causing some computers to not be able to run the DirectX11 version of the Beta.
Action: Fixed 715's report about missing dll vcomp120.dll.
Action: Added XBox remote and other controller support for the Oculus Rift.
Action: Changed how the cursor works when using a VR head set.
(it now is a sphere in the center of the view)
Mapping a Joy Stick button to [Mouse GUI Left Button] will help a lot using the GUI.
Action: The zoom functions were labeled backwards for the FOV zoom, I reversed them.
Action: Fixed a collision issue which would cause the Storch to collide with the rough of the hanger when spawning in the hangar.
Action: Fixed a VR issue causing it to look like clutter was above the terrain.
Action: Fixed an issue with the ocean water being clipped with VR.
Action: The terrain editor has been changed to now read over ridden textures correctly.
All textures in the texsrc folder are now first changed to hdr & dat# files when the terrain is loaded in the the TE.
Action: Changed the default stick settings to auto select mode.
Action: Added a controller display for the Occulus XBox controller.
Later more joysticks & controllers will be added.
Action: Fixed an ICON issue causing them to incorrectly disappear. This showed up mostly with VR head sets.
Action: The VR GUI still has some bugs with cursor placement, such as sometimes buttons will flicker or not work on the first try.
Action: Released our new Fletch Class Destroyer model.
Action: Released a default mapping for the Occulus remote and XBox controller.
Additional Information:
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Use the ".psave filename" command to save your position in the terrain/world. If you do not provide a file name, then file will be saved as "cmepos.txt" in the "settings" folder. Thank you!
Thanks for the help with the creation of Aces High III.
HiTech & Crew
THE BETA TEST IS OPEN TO EVERYONE.Note, we have had many reports of Avira, Avast, Norton, and Kaspersky false triggering on the patch files as well as the entire Beta installation file. Either include the file name in the ignore list of your anti-virus, or disable your anti-virus before updating/installing to mitigate the false triggers.
The patch:
Beta Patch 29 to Beta Patch 30.
The full install:
Full Version 0.02 Patch 30.