Ya know, I really don't care about the points either.
I think that if you set point values and focus on scoring you miss out on what the real objective should be. Making a plan and executing it with and against some of the best players in the game. Hitting or defending your targets, keeping your charges alive and doing your best to survive the fight and land that bird by the end of the frame. When it's all done and you see the AAR you can tell just how good or bad it all went. They don't post the score at the end of the frame's because the AAR tells most of the story and the rest is told on the board on the how's and why's we did what we did. I lost all 3 of my bombers before I could drop, but it was a helluva fight. I wish I could have taken down a hangar or got a kill but nope, not this time. Are points what you need to validate how much fun you had? Is that how you measure success in FSO? I know the difference between a good frame and a bad one. I fly with some of the best squaddies in the game. I drink a rotating assortment of my favorite barley pop, we do a shot after take of ( tequila for me) and I get crazy with the check 6 button! I'll spot my adversaries 1000 points just as long as I get the chance to laugh at our silliness in flight and work as a team when it counts. In combat it's about attrition, not addition. <<S>>
p.s. Check 6!