It only makes sense that the hangar should be an area where frame rates are at their lowest. You can even change the result by changing to a higher poly count view, say by choosing the goon and watching the troops dance. The Graphics details sliders on the clipboard will make a big difference too. The more detail you apply then the more polygons and vertices will be drawn, and the same is true of the other sliders as well. The environment map does change the frequency of the reflection map updates from 1 per second, to 2 per second, or all frames (I think that's how Hitech explained it). Environment offers nothing to the game really, but it does make pretty videos and screenshots.
The biggest heavy hitters on the left side of the clipboard are Shadows, and Reflections. You can make adjustments to any part of the clipboard from anywhere in the game, but those areas of the map that adversely affect you are of special interest because you can tweak your settings to prevent radical frame dropouts. Probably the hangar is one area to start with. I haven't found too many areas of any map, even in dense foliage, that will hit frames any harder than the hangar does. If you do, then share with us all where that is.