Author Topic: Bomber unfriendly (repost from beta since that's closed + additional comments)  (Read 1379 times)

Offline j500ss

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Your saying in AH2 that all fighters had 50's?  That would be incorrect.

1) It should take a lot of bombs to take a strat down, why should the actions of 1 person have great effect on many?   Set up a mission and hit a strat with 4-6 sets, that would be much more realistic.

2) I love the clouds, and I think many do.  They can also be used to your advantage ya know.

3) Anyone, who paid attention to the maps in AH2 could track bombers with ease, just by watching bar dar.  One of the best I knew at doing that has posted in this very thread.

4) Know the maps, understand the base layouts.  That makes having to make big adjustments on approach to target.

5) Never knew we had big wind layers in the MA's in AH2 on any regular basis, my bad I suppose.

6) I have not done a lot of bombing in AH3 yet, but I know the same holds true from a GV perspective.  From 14k I would guess they had the same issues in WWII for real.

7) My personal logic here is simple, if 1 guy can take them down, why should the opposite not apply?

A number of times over the years, there has been the running question of is AH a "game" as you put it?  Or is it a simulation?  I think there is a big difference in the 2......  I tend to believe the latter personally.

Good luck   :salute

Offline bustr

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Note: I'm not sure if it is possible but I can see if Hitech will give some feedback on what will happen structurally with my design to having all the strat only on one island.

If you had a custom terrain for offline and 16 player only to practice learning how to bomb the new strats, would you invest the time to learn how in AH3?

One island with all of the strats on it and small airfeild with a town. Then two small islands each with an HQ, airfield and town to meet the upload HOST requirement. I place a 30k bomber air spawn 15-20 miles out from the island over the ocean. It's up to you to learn how to bomb the strats and get your hands on strat maps. I can probably increase the size of the island to include one object type of every single base object you will see in AH3 from the terrain editor's object list. And a task group to practice bombing. At this time the cloud editor seems to not be working so I cannot setup clouds for you to work with. But, I can update it later when the cloud editor is working again.

I can set this up so you will have files for offline play that will allow you to bomb everything on that island and destroy it along with down times of 5-10 minutes to allow you to get at least two runs in with a B29 box on a target. I would leave bomb damage the same as MA standard so you are learning based on that damage model. Also fuel burn at .010, ammo 10x, and view ranges for icons set to max. Unfortunately bombs and rockets cannot be set for 10x but, you will have an airspawn and the ability to end flight while in the air. I can give you multiple airspawns at different alts.

I spent the last 2 years alpha\beta testing AH3 for Hitech, I doubt you will get your list of changes to the new game. I've already uploaded to the Custom Arena HOST a gunnery training arena with 200+ tanks on it all over the place so players can practice driving through tank town, the town and farm land learning to look for tanks under trees. It is a new graphics engine and new game.

This post below has screen shots of the gunnery training terrain with shots of the 15,000ft bomber airspawn with a box of B29. Lack of airspawns offline really makes learning to bomb, rocket, and torpedo a time intensive waste for a few moments of learning.

http://bbs.hitechcreations.com/smf/index.php/topic,381881.0.html

bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline bustr

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Just thought of something to help your bombing, vehicle spawns right to each strat object to run around in a jeep and get a feel for the place. Also you could choose to not make the down time change and leave the object down times at normal. So you can drive around on your target for a few minutes getting an idea about your bomb patterning. I could even put a 500ft cliff over each strat to additionally spawn onto.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline zack1234

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I fly B17s and can see bomb damage.

Communication with planes lower down is part of game
There are no pies stored in this plane overnight

                          
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Offline Zardoz

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I have no problems with bombing in AHIII and I think I'm actually doing better here than I was in AHII.

And you GO bustr! Great work! (I know how much work this stuff is to set up)
Your incessant whining just adds entertainment value to my gaming experience :cool:

Offline bustr

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OK molybdenum I take it this post is the usual "I'm angry at Hitech for changing something without my permission and I posted this to make him apologize to me personally."

Does anyone else need an offline bombing training terrain to learn all the new fields and strats in AH3 from high altitude with time saving air spawns? The OP just wants to practice holding his breath longer than Hitech probably won't get involved in this post.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Online molybdenum

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OK molybdenum I take it this post is the usual "I'm angry at Hitech for changing something without my permission and I posted this to make him apologize to me personally."

Does anyone else need an offline bombing training terrain to learn all the new fields and strats in AH3 from high altitude with time saving air spawns? The OP just wants to practice holding his breath longer than Hitech probably won't get involved in this post.

1) Um, no. It's HT's game and he can change it however he wishes, of course. I'm not pouting because I don't like the changes, I'm simply not having fun any more doing what I've always most enjoyed doing (bomber pilot). The game's been changed in several ways to make bombing more difficult and less productive and flying a bomber is no longer worth the time investment to me.
2) I appreciate the offer of an offline bombing training terrain but I am already getting a decent sense of the town and strat sweet spots--it wouldn't be worth the time and effort I imagine you'd have to put into creating it, at least for me. AH3 wind layers are now enabled--that's a good thing--but the big picture hasn't changed, and I don't imagine it's going to.

It's sad. I literally spent 3 hours+ a day/6 days a week over the better part of the last 4 years playing this game. Ah, well...

Offline USCH

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In AH2 I could kill 100% of a non city stray with 1 run in lancs didn't matter AAA fuel order ammo, and do 95% or better with 17's or 24's. Its people like that who have made it hasrder for you. Because I also agree, one man should not be able to cripple a strat in one run.
IMO if one set of bombers can bring 100% of a stray down, 3 runs in a goon should bring it back up.

Offline 49ZERO

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Well I like the new game when it comes to bombers. It is much harder to bomb and it takes a lot of practice in MA and a lot of deaths for both bombers and fighters. Takes about 3 weeks to get good if you where a god in aces high 2. The dog fighting is easier and so are the gv battles. If you become a god in bombers you will be valued and adored by your country and despised but respected by the enemy.

Offline bustr

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Not to mention the DT command and results are now on the right click menu from the map....ouch!!
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Becinhu

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OK molybdenum I take it this post is the usual "I'm angry at Hitech for changing something without my permission and I posted this to make him apologize to me personally."

Does anyone else need an offline bombing training terrain to learn all the new fields and strats in AH3 from high altitude with time saving air spawns? The OP just wants to practice holding his breath longer than Hitech probably won't get involved in this post.


While we are on the subject of getting what we want....I am back in game after a four year hiatus and I suck. Hitech needs to immediately reinstate my skill level from before I left or I refuse to login again........until I get home from work.



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Offline Lusche

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Here is, as an abridged excerpt from my flight logs, a chart showing all my strategic attacks in AH III during last month:

(sorted by plane)


I was still experimenting with loadout and approaches, so the some results are somewhat less than optimum, especially for City and Ammo Factory (much more dispersed). The G4M attack on the ammo factory on 09/20 also suffered from almost total obscuration by clouds (I actually like that new feature).
But in the end, even when flying medium bombers, I had a good impact on the strats and the resulting object downtime increase. Especially more often than not the strats had been full up when I hit them. And going from 30 minute to 50 minute downtime is a significant increase, tactically spoken. (The higher the downtime gets, the smaller is the actually tactical importance of that increase).

And for factory resupply: While I think 30 minutes is too much indeed, I only rarely found my damage lasting that much less than expected. And not once I had the damage undone before landing. (There was only one strat mission I didn't land at all.)
« Last Edit: October 01, 2016, 06:48:06 AM by Lusche »
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