I understand what this is, what it does, but I always perceived it as a method to extend your perifphial vision in the game.
AH3, I'm getting setup again, trying out different options, I come to realize that FOV has to be different for each different plane in real life. It also appears, to me, to create a bit of cockpit reality, that it should be used to create the proper relationship between pilot and the instrument panel, gun sight and actual basic views. In AH2 I flew at 110 fov. AH3 I am toying with 85-95, and its a bit disorienting but I feel as in the P51, that I should be closer to instrument panel, than 110 does.
Basically I need to improve my shooting abilities by making it as easy to see as possible.
Question is, in fighters, in real life averages, how far is your nose from the instrument panel?
How far is it in bombers?
It seem in real life that pilots are perched up high in cockpit from sitting on chute, in game it feels like you are sitting in a low rider.
ps: maybe a pic would help...................