The technology has grown beyond the bridge, at least. It was never the answer for everyone. The Battlefield series always benefited from SLI as much as extra CPU cores, as did Tomb Raider, although there have been SLI hitches in drivers and a few other issues. I was always able to gain some fps in AH by creating my own profile. That is the one thing that got me upset about SLI was the way Nvidia decides to provide profiles. Back when the user base of AH was getting to be above 6,000 say, the SLI profile was not available. Well, now we don't have to worry about that, because the need for SLI will be gone shortly. At least that's what I think.