If it is my gunnery terrain, all of the static tank objects are tagged "structure".
They will blow up easily with HE, bombs or rockets or 20mm cannon fire. They are there to give you a characteristic hit graphic to let you know your AP round hit the "HULK" like you see on modern tank gunnery ranges. Hitech programed static objects like setting down tank hulks to be impervious to AP rounds and only give a hit graphic. That terrain is for offline training to help you learn your sights, get a wirbel spawned within 800yds of a drone and learn to see tanks hiding in the trees. And all the other air spawn features for aircraft etc.....