Author Topic: How water landings should work  (Read 360 times)

Offline mutha

  • Persona Non Grata
  • Copper Member
  • **
  • Posts: 323
How water landings should work
« on: October 30, 2016, 12:16:55 PM »
http://imgur.com/gallery/StovS

Can you hear the undercarriage scraping?

-Mutha
« Last Edit: October 30, 2016, 12:26:51 PM by mutha »

Offline oboe

  • Plutonium Member
  • *******
  • Posts: 9805
Re: How water landings should work
« Reply #1 on: October 30, 2016, 12:19:11 PM »
 :)  think they got it about right then...
« Last Edit: October 30, 2016, 12:21:28 PM by oboe »

Offline Bizman

  • Plutonium Member
  • *******
  • Posts: 9605
Re: How water landings should work
« Reply #2 on: October 30, 2016, 12:22:46 PM »
Since there's no wake, either the duck is called Jesus or the water is in its solid state.
Quote from: BaldEagl, applies to myself, too
I've got an older system by today's standards that still runs the game well by my standards.

Kotisivuni

Offline Shuffler

  • Radioactive Member
  • *******
  • Posts: 27071
Re: How water landings should work
« Reply #3 on: October 30, 2016, 01:27:49 PM »
Since there's no wake, either the duck is called Jesus or the water is in its solid state.

SSW
80th FS "Headhunters"

S.A.P.P.- Secret Association Of P-38 Pilots (Lightning In A Bottle)