Author Topic: Asynchronous Spacewarp (ASW) for the Rift going live...  (Read 502 times)

Offline Wraith_TMS

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Asynchronous Spacewarp (ASW) for the Rift going live...
« on: November 10, 2016, 12:59:28 PM »
This is applicable to Oculus Rift owners or would-be owners.

ASW is included by default starting with Oculus' 1.10 runtime--HiTech is probably already aware of this--but as an "FYI" for some of you who now own an Oculus Rift or more importantly, thinking of buying one, ASW is an important innovation because it helps lower the bar for minimum computer specs needed to run the headset and should help less capable machines run VR on the Rift more smoothly (though it isn't a perfect solution.)  More details: https://developer.oculus.com/blog/asynchronous-spacewarp/

FWIW,

   
« Last Edit: November 10, 2016, 01:01:21 PM by Wraith_TMS »
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