+1!
Also, it would be snazzy if there were possibly different options for renewing lives.
For example, what if you could get x lives per time period to use however you wanted? So say the event starts at noon and the life count is 1, with the timer set to 1 hour. You up, you fly, at 1:00 you get a new life. You get killed at 1:15, you can reup using up that new life. You get killed again at 1:20, you're done until 2:00. Have a flag so those lives can either accumulate, or not depending on designer's desires.
Or for another possibility, have it set so you have 3 lives for the time period of the event to use as you see fit. Once those are gone, you're done. Or you have 3 plane lives, and unlimited GV lives for another example.
I think having more flexibility in this area could add some good options to be put in use for scenarios and events.
Wiley.