Author Topic: Range Voice Comms  (Read 2810 times)

Offline Dawger

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Re: Range Voice Comms
« Reply #15 on: October 19, 2016, 09:45:36 AM »
I'm against being able to filter out range channel so you can select what you hear.
It would effectively shut down cross communication because the guy transmitting has no idea if a person will hear.

Implement 2 transmit range types of ALL or "What I'm In" I can see as advantageous.

HiTech

The inability to filter out unwanted range transmissions causes folks to move the voice volume slider to ZERO which is a lot more effective at shutting down cross communication than the ability to filter out a smaller subset of the game voice population.

We already have the capability to shut down cross communication. We want the ability to select who we can hear so we can get some communication ability BACK.

Offline Wiley

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Re: Range Voice Comms
« Reply #16 on: October 19, 2016, 10:05:07 AM »
I'm against being able to filter out range channel so you can select what you hear.
It would effectively shut down cross communication because the guy transmitting has no idea if a person will hear.

Implement 2 transmit range types of ALL or "What I'm In" I can see as advantageous.

HiTech

At the moment, there's no guarantee people don't have someone else squelched, and it doesn't seem to have an impact on cross communication.

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Offline Randy1

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Re: Range Voice Comms
« Reply #17 on: October 19, 2016, 10:59:43 AM »
I would set mine to both but I have at times wished i could cut some of the chatter.  GVing does tend to have more chatter of which I have been part of at times.

Not totally against your wish but Hitch's point is a good one.

Offline JunkyII

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Re: Range Voice Comms
« Reply #18 on: October 19, 2016, 01:52:19 PM »
I would set mine to both but I have at times wished i could cut some of the chatter.  GVing does tend to have more chatter of which I have been part of at times.

Not totally against your wish but Hitch's point is a good one.
But also at the same time there's times I'm in a GV trying to hear enemy tanks which Id like to be able to take away some of that chatter on either air or ground end.
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Offline Dobs

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Re: Range Voice Comms
« Reply #19 on: October 19, 2016, 02:29:19 PM »
But also at the same time there's times I'm in a GV trying to hear enemy tanks which Id like to be able to take away some of that chatter on either air or ground end.

Exactly!  Not all the times, but some of the times.  Like last night I had a great conversation background of the fun of Elite Dangerous while in 10 aircraft furball....but its not all the time, just when it hits the fan.

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Offline Dobs

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Re: Range Voice Comms
« Reply #20 on: November 11, 2016, 03:59:01 PM »
Would still love this option....the guys who sit with engine off and play the waiting game do like to talk.....and for those who are in an active fight above them, it becomes an annoyance.

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Offline TheBug

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Re: Range Voice Comms
« Reply #21 on: November 11, 2016, 08:50:09 PM »
... it becomes an annoyance.

Kinda like you...
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Offline Dawger

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Re: Range Voice Comms
« Reply #22 on: November 12, 2016, 12:05:45 AM »
Kinda like you...

Unlike like here, you can't tune out the annoyance without also tuning out everyone else on voice.

Tonight we got to listen to political rants from GV'ers while trying to have fun in a furball.

Awesome!

Luckily it was FSO night and there are no cockroaches.

Offline The Fugitive

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Re: Range Voice Comms
« Reply #23 on: November 12, 2016, 09:18:06 AM »
.squelch is your friend. If your squelch list gets full, you can .unsquelch to clear up space as you move around the map.

Unfortunately HTC doesn't like to stop the social side of the game, but they do give you an option to do it yourself.

Offline Scca

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Re: Range Voice Comms
« Reply #24 on: November 14, 2016, 02:43:09 PM »
I'm against being able to filter out range channel so you can select what you hear.
It would effectively shut down cross communication because the guy transmitting has no idea if a person will hear.

Implement 2 transmit range types of ALL or "What I'm In" I can see as advantageous.

HiTech
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Offline bozon

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Re: Range Voice Comms
« Reply #25 on: November 14, 2016, 11:51:19 PM »
I'm against being able to filter out range channel so you can select what you hear.
It would effectively shut down cross communication because the guy transmitting has no idea if a person will hear.

Implement 2 transmit range types of ALL or "What I'm In" I can see as advantageous.

HiTech
HT, while you are at it, can you also increase the bandwidth on vox or otherwise improve the sound quality? My squadron use TeamSpeak while running AH because the sound quality is so much better - important when you hear a collection of stupid accents like we have.
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Offline lunatic1

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Re: Range Voice Comms
« Reply #26 on: November 15, 2016, 01:02:53 AM »
a good thing you might think of is check 6's--a lot of gv'ers can see enemy planes on your 6 that other pilots may not see-and a voice calling chk 6 is a lot faster than push the chk 6 button-the voice can tell you what kind of plane is on your 6...I call out chk 6's all the time-if you have gv's tuned out you'll never hear it--plus chk 6 buttons aren't always accurate. :airplane:
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Offline Scca

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Re: Range Voice Comms
« Reply #27 on: November 15, 2016, 05:09:16 AM »
a good thing you might think of is check 6's--a lot of gv'ers can see enemy planes on your 6 that other pilots may not see-and a voice calling chk 6 is a lot faster than push the chk 6 button-the voice can tell you what kind of plane is on your 6...I call out chk 6's all the time-if you have gv's tuned out you'll never hear it--plus chk 6 buttons aren't always accurate. :airplane:
Thats the risk you would have to accept if you tune out GV's (were it possible).  Do I need to improve my SA, so I don't have to listen to a lengthy discussion about pizza dough?  Maybe worth it.
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Offline Dawger

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Re: Range Voice Comms
« Reply #28 on: November 15, 2016, 05:51:31 AM »
a good thing you might think of is check 6's--a lot of gv'ers can see enemy planes on your 6 that other pilots may not see-and a voice calling chk 6 is a lot faster than push the chk 6 button-the voice can tell you what kind of plane is on your 6...I call out chk 6's all the time-if you have gv's tuned out you'll never hear it--plus chk 6 buttons aren't always accurate. :airplane:

The never ending chatter on wide ranging banalities from those in GV's easily overrides any possible benefit from tuning in to range channel.

Unfortunately the only way to DETUNE range is to move your voice volume slider to ZERO.

So one loses ALL in game voice instead of being able to select what you hear.


Offline oboe

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Re: Range Voice Comms
« Reply #29 on: November 17, 2016, 08:07:57 AM »
I think the idea of what you hear on range channel being predicated on the type of vehicle you're in (GV or air) is a good one, and maybe that could be combined with a designated tunable Air-Ground channel?