Author Topic: Random or Luck of the draw...what ever, but it's broken  (Read 1581 times)

Offline Dundee

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Random or Luck of the draw...what ever, but it's broken
« on: November 27, 2016, 05:42:54 PM »
I'd like to point out that again we were stuck with this side of the map for the 2nd time in a row. You never see the Bish on this side of the map. I was told that the map does not rotate but is picked by random. Time to figure out another system on dishing out sides cause this system is not working......seems a little biased if you ask me.


Offline 8thJinx

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Re: Random or Luck of the draw...what ever, but it's broken
« Reply #1 on: November 27, 2016, 05:53:37 PM »
I clearly remember the bish getting hammered on that end of the map, within the last few weeks.  It does rotate around to us. 
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Offline guncrasher

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Re: Random or Luck of the draw...what ever, but it's broken
« Reply #2 on: November 27, 2016, 05:54:55 PM »
other than random what do you suggest?


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Offline Lusche

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Re: Random or Luck of the draw...what ever, but it's broken
« Reply #3 on: November 27, 2016, 05:59:47 PM »
A few years ago I had a very similar impression. And having much more time at my hands back then, I meticulously recorded every map change and chesspiece distribution for months.
Turned out it actually was random, but like with all random things there could be series of identical results which could give the impression that chesspiece X would never end up there on a specific map.
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Offline Meatwad

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Re: Random or Luck of the draw...what ever, but it's broken
« Reply #4 on: November 27, 2016, 06:21:33 PM »
Back when rooks did RJO on sunday evenings the squads would all get together and fight their way out of that corner with the objective to capture the large airfield to the south part of the map that was 8K in alt or so. But I dont think RJO no longer happens anymore
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Offline Dundee

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Re: Random or Luck of the draw...what ever, but it's broken
« Reply #5 on: November 27, 2016, 06:54:41 PM »
A few years ago I had a very similar impression. And having much more time at my hands back then, I meticulously recorded every map change and chesspiece distribution for months.
Turned out it actually was random, but like with all random things there could be series of identical results which could give the impression that chesspiece X would never end up there on a specific map.

Random like on the Fester Map where it always seemed like the Bish always had the north end of the Fester Map.....I complained and that came to an end. there ought to be some place that keeps track of what side had what part of the map, and we could all keep an eye on it.....I can tell you the side that has the west end of the map has a real disadvantage, especially when it comes to their strats....they are all less than a sector from a NOE raid unlike the other two sides........ this is the only map that isn't parceled out to match the other two sides. I mean even a two week trial guy could see that right off the bat. I know the game is far from perfect, but the way the maps are chosen really need some work.....Just stick the Bish on the east end and we'll call it good. :aok

Offline Dundee

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Re: Random or Luck of the draw...what ever, but it's broken
« Reply #6 on: November 27, 2016, 06:57:11 PM »
other than random what do you suggest?


semp

just rotate the sides.....we got it now Knights get it next then the Bish, the we get it again........how much more simple can it get

Offline TequilaChaser

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Re: Random or Luck of the draw...what ever, but it's broken
« Reply #7 on: November 27, 2016, 10:24:31 PM »
 NDiles Map right?

Nothing is wrong with this map, it has been around since Aces High 1, and has always been fun!

Learn to read the map and learn strategy

Learn to find your FUN!

Hope this helps

TC
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Offline Randy1

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Re: Random or Luck of the draw...what ever, but it's broken
« Reply #8 on: November 28, 2016, 07:00:32 AM »
Maybe instead of random, it could be a fixed rotation.  We have more maps now so fixed rotation would go unnoticed I would think.

It was brutal but note too the Rooks had the least number of players until late in prime time.  When our numbers went up we pushed the bish back quite easily.

If A20 was changed to a unconquerable base, that would help that end of the map.  Or add a GV spawn into a20 which might be the best relieve for that side of the map.

Offline Shuffler

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Re: Random or Luck of the draw...what ever, but it's broken
« Reply #9 on: November 28, 2016, 07:25:22 AM »
Random like on the Fester Map where it always seemed like the Bish always had the north end of the Fester Map.....I complained and that came to an end. there ought to be some place that keeps track of what side had what part of the map, and we could all keep an eye on it.....I can tell you the side that has the west end of the map has a real disadvantage, especially when it comes to their strats....they are all less than a sector from a NOE raid unlike the other two sides........ this is the only map that isn't parceled out to match the other two sides. I mean even a two week trial guy could see that right off the bat. I know the game is far from perfect, but the way the maps are chosen really need some work.....Just stick the Bish on the east end and we'll call it good. :aok

You do know what random is, don't you?

This terrain seems to magnify fights into a smaller area. This works well.
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Offline JunkyII

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Re: Random or Luck of the draw...what ever, but it's broken
« Reply #10 on: November 28, 2016, 09:29:09 AM »
Problem isn't that side of the map, problem is you get porker out and don't have enough players to push into the other countries....random vs set rotation isn't the issue, no need to change that.
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Offline Shuffler

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Re: Random or Luck of the draw...what ever, but it's broken
« Reply #11 on: November 28, 2016, 12:09:41 PM »
Problem isn't that side of the map, problem is you get porker out and don't have enough players to push into the other countries....random vs set rotation isn't the issue, no need to change that.

You don't need to push into their area. Just attack at the small front and watch the furr fly.
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Offline zack1234

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Re: Random or Luck of the draw...what ever, but it's broken
« Reply #12 on: November 28, 2016, 12:46:39 PM »
I have random thoughts everyday :old:
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Offline JunkyII

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Re: Random or Luck of the draw...what ever, but it's broken
« Reply #13 on: November 28, 2016, 01:13:36 PM »
You don't need to push into their area. Just attack at the small front and watch the furr fly.
I'm saying for a win the war objective....it's the mechanics that they argue about in other threads that make them not like getting that side...M3 resupply...a few can hold that front against many so the west country never has a chance to break out and win the war.
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Offline bustr

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Re: Random or Luck of the draw...what ever, but it's broken
« Reply #14 on: November 28, 2016, 01:40:54 PM »
When that map was first released we had an NOE hoard problem. The side that got CountryX in question would run NOE missions across the water and grab a foot hold on the good real estate. There were enough players back then, two squads would be leading NOE missions north and south to get their toe hold. Today, those long NOE water runs take too long and the group is usually too small to over whelm the target and get the troops in like we used to do in the past. Let alone defend their Ft. Apache capture.

Our community is going through the 6-12 months of getting up to speed with the new clutter, bases, and towns so it becomes a no brainer to shut the fields down and drop troops. I still hear players on range asking where x,y, or z is located on the new airfield and GV base objects. So in our new world of fewer players doing everything head to head one sector at a time. Larger land areas of front lines with more support bases with vehicle spawns to your target matter. C47's are too risky compared to M3's when you don't have numbers.

The map has one of the buzzsaw map's problems, the bad CountryX does not have the high alt bases to start out from. Lower player numbers appear to require an even playing field in this case.
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