Author Topic: Planning to live stream Pearl Harbor if we get enough players  (Read 3985 times)

Offline Zoney

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Re: Planning to live stream Pearl Harbor if we get enough players
« Reply #60 on: December 07, 2016, 03:14:54 PM »
Will the Ships guns be manned positions...?

Fail

Fail

Fail

Fail

Get in a plane kid, you don't really die.
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Offline SinOjos

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Re: Planning to live stream Pearl Harbor if we get enough players
« Reply #61 on: December 07, 2016, 03:59:49 PM »
Could not get in game crashed when going to the clipboard. Sorry to miss this.

Game locked up on me first try, but after killing game, then

 restarting, worked fine after that.

Offline hulk31st

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Re: Planning to live stream Pearl Harbor if we get enough players
« Reply #62 on: December 07, 2016, 04:04:03 PM »
Joined an hour into the 3pm European set. No game crashes at all.

Disappointed there were no static ships in Pearl to attack. :frown:

Maybe next year?
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Offline SinOjos

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Re: Planning to live stream Pearl Harbor if we get enough players
« Reply #63 on: December 07, 2016, 04:06:11 PM »
Was fun, but not any kind of sneak attack, whole US air force awaiting in coming attack on fleet.

Someone might want to re-think the start parameters. I am no expert on the pearl harbor attack, but I do not believe the US had a cap over the ships with equal number of planes, all fighters no less, against mostly bombers!

Offline Flossy

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Re: Planning to live stream Pearl Harbor if we get enough players
« Reply #64 on: December 07, 2016, 04:21:27 PM »
Thanks to everyone who came to the 3pm running!!  It was great to see so many participants and I hope you all enjoyed it.  If you did, please spread the word in the MA and come back to next month's event - and of course you can do it all over again in the 10pm running with Brookw!  :D

The scores on the doors are:

Allies
19 kills = 19 points


Axis
5 kills = 5 points
24 objects destroyed = 2.4 points
Total of 7.4

Although I am unable to confirm it in the logs (possibly an 'unkown object' which was destroyed), I did see a ship sink, so that is a further 15 points to give the IJN a total of 22.4 points! 

IJN Victory!

Well done to all.   :aok
Flossy {The Few}
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Offline Brooke

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Re: Planning to live stream Pearl Harbor if we get enough players
« Reply #65 on: December 07, 2016, 04:37:10 PM »
Joined an hour into the 3pm European set. No game crashes at all.

Disappointed there were no static ships in Pearl to attack. :frown:

Maybe next year?

Probably.  The change to AH3 means that all the terrains had to be redone.  That's a huge job, so not all terrains are finished.  For Pearl, the terrain folks were good enough to get it mostly done but putting in custom objects takes a lot longer, so those aren't in yet.

Offline Brooke

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Re: Planning to live stream Pearl Harbor if we get enough players
« Reply #66 on: December 07, 2016, 04:38:20 PM »
Was fun, but

If we ran a historical recreation, it would of course not be a playable event.

However, one of the things I like to do in this event is show people how much warning the US actually had of the attack:  USS Ward engaging and sinking an enemy submarine off the mouth of the harbor at 6:30 am; massive radar contacts spotted by Opana Point radar station at 7 am (while Japanese were over 120 miles from Oahu); those contacts being plotted all the way in and resolved as large numbers of aircraft; radio reports from civilian aircraft reporting being attacked and shot down by Japanese fighters north of Oahu.  The first Japanese bombs fell at 7:53 am -- 1.25 hours after first indications of hostilities.

What I thought would be fun (and certainly something like this is needed to make a playable event out of it) is to consider what if the US hadn't disregarded all of those indications but instead was able to scramble some fighters several minutes before the whole Japanese swarm descended on all the bases.

That makes it a fun fight (judging by the past many runnings of this event), and is perhaps the most-plausible way to make it that way.