The WarBirds scoring system might be similar to what HTC has planned, then again it might not.
Anyways.
WarBirds had/has a scoring multiplier between 1 to 5.
It was changed day by day by the server computer. A multiplier isn't some arbitratry and fixed number. If the plane isn't flown often, the server started to increase the multiplier slowly. It is dynamic. Its based on popularity of the design. The more popular a plane was, the worse its multiplier became. A vicious circle.

Spitfires and Focke Wulf 190-D9s almost always were 1.0 or 1.1 for their multiplier. They were pretty popular planes. P-39 Aircobras and Ki-43s were rare, but also often had multipliers of 5.0 in their favor.
Thus if Ace-of-Aces flys his Spitfire IX and shoots down 10 enemy planes, I can get match his score by flying a seldom used Me109G-6 by only shooting down 2 enemies.
The end result? We're going to see less of the common fighters and more of the second rate ones flying around. More diversity. I personnally observed this phenomena myself when the score multiplier was installed into Warbirds. It was, well....neat.

Alot of the second rate planes were appearing more regularily.
Also, If you bail out/ditch over friendly territory you loose half your points you scored that sortie. If you are captured in enemy territory you loose 2/3 of your sortie's points. If your killed, you loose 90% of the points you just scored that hop.
There was also a kill-streak bonus. Your kill streak was added to any points you score each sortie.
I would like to scrape that kill streak bonus in favor of a Sortie streak bonus. If you can kill multiple enemies in one hop, then you should get more and more points for each successive kill that trip out. Why? Well, because killing multiple enemies in one sortie is hard. I rate a multiple kill sortie as more impressive than a long kill streak.
Hanz.
[This message has been edited by Hans (edited 05-21-2000).]