Update:
While working w\ ReLive I ran into an issue w\ the sound recording very slow and garbled and out of synch w\ the video recording. The video recording works very well and looks very good.
After messing around w\ it for a while and getting nowhere w\ correcting the sound recording issues I Bing'd this issue which took me to the AMD web site's BBS. Looks like this issue was a common one.
The issue is due to sound scaling bug currently coded in ReLive which can't correctly process any sound source above 24-bit 48K Studio Quality bit rate so to correct this issue at this time go into Windows Hardware and Sound and set the bit rate for your sound device to 24-bit 48K then all is well afterwards.
I'm sure that this will get fixed fairly quickly so users can use the higher bit rates if they choose to.
Now I see why Nvidia's GE ShadowPlay is so popular. Once I got all to work it was nice to watch playbacks of sortie(s)................
Sure see a lot of action in these recordings that you miss while actually flying.......................
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Still haven't figured out the mic part yet so it records my voice as well while recording.......heck I just recently figured out that somehow the Mic Boost setting in AHIII got reset to 0 so my mic wasn't working in game.........reset it and all is well now.
ReLive takes up very little resources to operate........my FR was never affected while I was recording. The only thing that I noticed was the difference of ReLive recording at the max rate of 60 FPS when I'm actually using 79-80 FPS so the recordings were slightly hitchy but looked very good.