Looks fantastic, Greebo. Might be the nicest tri-color I've seen yet. Interesting that the kill flags and name are painted on the starboard side.
Have you fully transitioned to having all the shadow and glare highlights handled by the spec and normal maps, i.e. no longer using "canned" lighting effects in the diffuse map as we did in previous AH versions? I'm not sure whether to leave them in my diffuse map while adding them to the spec and normal maps to augment the effect, I'm trying for, or to remove them completely from the diffuse map.
In some sense, I think of the diffuse map as the "master" with ALL the layers, and we activate and manipulate the layers as necessary in the supporting map files to achieve the effects we desire.