Hitech,
Either there is a cloud front timer generation error that happens after the game is minimized for an extended period with patch22. Or is there a chance after reviewing my awa file you have imposed a global cool down period at the end of all fronts running inside the game client? After leaving the terrain minimized for about 30 minutes, I'm finding rapidly repeating cloud fronts I set in place are now absent for a long cool down period I did not place in the awa file for any front. I think the longest cool down is (.18) for any of the 200 or so fronts. If my assumption is correct, is there an update to the rules for implementing cloud fronts?
1. - Only one cloud layer per front and no crossing of fronts.
2. - 2000ft minimum AGL.
3. - Only a single stratus layer above normal play altitudes.
4. - ???????????????????????
I'm still working at making the game crash......
