TaskGrpBB - BB\CV\DE
Add all three together make the BB (ID-0 Object Data - "port #").
Add a maproom and a hanger for the BB.
Add CV and DE as ID-1 and 2.
Then ask Hitech to fix the blackboard in the BB, a deck hand musta gotten into the rum and drew on the chalk board.
Blackboard in the BB hanger selecting guns.
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bustr, this is the problem I was talking about before. the ships pile up on each other and you cant discern the guns from each other.
I worked on it last night for a bit but it just boils down to what direction your headed as to which guns you can get into. and usually you cant even get into some of the ships that are more to the stern.
I was also able to use the cvhanger and embed it into the battleship. it looks nicer and seems to work.
the briefing room I just dropped at a nearby base and that seems to be working also, you just have to be careful that there are no trees sticking out of it.
my terrain (avaleyte--256X256)should be out and available within the next week. if I'm lucky, I might have it out by sunday night.
It will have both single and taskgroup battleships in it.