I've had a weird glich in Rift, where view movements occasionally lead to serious stutters with the view in headset being non-stereo squared off with black boarders while simultaneously throttles will go to idle. If I was using the hat switch to recenter the view it will sometimes be stuck in that view. To recover I have to move the throttle and if the view stuck, move the hat switch to that position again.
Suggestions on how to capture this behavior for debugging?