Author Topic: VR head position  (Read 291 times)

Offline Randy1

  • Platinum Member
  • ******
  • Posts: 4216
VR head position
« on: March 28, 2017, 05:55:22 AM »
 The default VR head position is too close in ah3.  The best example of this is using the 50 cal in an M3 where your head looks like it up against  the handles of the 50 cal.  In planes, your eyes cross using the gun-sight.
« Last Edit: March 28, 2017, 06:10:16 AM by Randy1 »

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12384
      • http://www.hitechcreations.com
Re: VR head position
« Reply #1 on: March 28, 2017, 08:19:53 AM »
F10 Is your friend.

HiTech

Offline terrydew

  • Copper Member
  • **
  • Posts: 311
Re: VR head position
« Reply #2 on: March 28, 2017, 05:22:43 PM »
F10 Is your friend.

HiTech

It would be but in the m3 if you move back far enough to correct for the problem randy1 is referring to, you run into the bounding box. A larger bounding box in fore and aft might fix it.

Offline Randy1

  • Platinum Member
  • ******
  • Posts: 4216
Re: VR head position
« Reply #3 on: March 29, 2017, 06:55:45 AM »
It would be but in the m3 if you move back far enough to correct for the problem randy1 is referring to, you run into the bounding box. A larger bounding box in fore and aft might fix it.

Little help with the f10.