I'm often on the
https://www.reddit.com/r/oculus subreddit (i.e., a forum, 81,000 registered subscribers) because I follow VR developments very closely. When I get the chance, I try to pipe up for this game on there, but I seem to be one of
less than a handful to have done so. Meanwhile, other WWII flight and combat games and sims are garnering ever more attention and have very visible, vocal representation or testimonials from
their fans (e.g., IL-2 BoS, which just went to VR with acclaim; WT, DCS, and a handful of others). It's not uncommon to even see game developers representing themselves there.
For the sake of discussion: Is it time--or conversely, is it even right--for this community to represent AH there and on
https://www.reddit.com/r/vive (for Vive users, approx 72,000 registered subscribers) with a stronger, more visible presence?
AH is a great game and its VR implementation and other features strongly rivals what other games in its genre have done. Yet, I notice that despite AH's improvements and upgrades, people's preconceptions, misconceptions and ignorance of the game's existence may relegate it to a little known game option. VR users
will become an ever more visible part of the gaming community as time goes on, but they seem to be gravitating to other options or are just plainly confused or uninformed about AH. Case in point:
https://www.reddit.com/r/oculus/comments/65kwny/aces_high_iii_on_rift_free_or_not/So, am I making much ado about nothing or is it time for AH'rs to "represent" more visibly?
FWIW,