Author Topic: Player numbers down?  (Read 24047 times)

Offline NatCigg

  • Gold Member
  • *****
  • Posts: 3336
Re: Player numbers down?
« Reply #270 on: June 14, 2017, 09:25:40 PM »
Personally I'd like to see more rewards for "combat" type play.

We already have a perk modifier for when a spit 1 kills a F4u-4 as apposed to another spit, bump it up! Add in achievement points as well, maybe a new kill message "announcing" the missmatched kill.

The same for participating in missions.

The same for the defenders, defending a base for 15 minutes while and equal number or greater number of attackers are in the dar circle. Put a dar circle around the strats and do the same there.

Promote combat with perks/achievement points/name in lights.

best reward i ever saw was when someone joined my missions.

it really is that simple. log, join, play.  the soloist fighter jocks feed off the fish, the fish feed off the ball bearing plants, all under the banner of the MMOG.

 :salute

Luche for president.  :old:

 :airplane:

Offline Chilli

  • Platinum Member
  • ******
  • Posts: 4278
Re: Player numbers down?
« Reply #271 on: June 14, 2017, 10:23:57 PM »
Personally I'd like to see more rewards for "combat" type play.

We already have a perk modifier for when a spit 1 kills a F4u-4 as apposed to another spit, bump it up! Add in achievement points as well, maybe a new kill message "announcing" the missmatched kill.

The same for participating in missions.

The same for the defenders, defending a base for 15 minutes while and equal number or greater number of attackers are in the dar circle. Put a dar circle around the strats and do the same there.


Promote combat with perks/achievement points/name in lights.

Agree 10000  :aok