Here's the deal with FMOD. It provides a breath-taking amount of functionality in creating sounds for a game. It is quite simply a 100 times better than the old way we customized sounds in the game. It's intuitive software, but you really need to have a good grasp of the software's ins and outs. I managed to change the sounds of some of the guns, but it took a while to learn how. Personally, I think I'd want software training before I ever dipped my toe back into FMOD. And training is available on the internet. Unfortunately I'm not retired, and I don't have a lot of time. Playing with FMOD is probably more than halfway down the page of stuff that I want to devote some time to in any given week. So until I get some free time, I don't think I'll be doing any FMOD sound packs.