Yes, changes to the game play do have a potential to bring in new players, it also has the potential of driving players away from the game as well.
True, that's why they have to be smart changes.
I am all for adjusting the game play if it benefits the game, however, your idea doesn't. No matter how you twist it, a RPS system isn't good for game play in the Melee Arena, where the game is an open world sand box.
This is just an idea of what can be done...... i'm all for changes for the better..... i'm not saying the RPS is a perfect solution, but i'm not seeing other ideas currently discussed, so I made one.
No, the core game play will not remain the same. It will promote even more timid flying as players flying tend to avoid combat more in order to preserve their perks and ride.
On one hand this is true, but on the other hand you would get offensive players that want to go for that kill no matter what, it all balances out and you would get a thrill of excitement knowing that something might go very right......or very wrong, a new type of factor would be introduced, you would have a sense of accomplishment returning to a field with kills with a purpose, or sense of dread loosing it all and then you would have to start and repeat it again.
This is what online games are about, re-starting and re-playing it again and again, that's how players are hooked for a long time, 1 in every 50 times if you would get that uber plane, you could be 'dominating' in the arena for a short period of time, but then every player would try to hunt you down, because you would be worth the most points in the game.
There could even be a live in-game top 10 aces list, with their planes and points, so people know who to hunt for or avoid.
This would really bring the 'Aces' into Aces High
Your idea isn't new or revolutionary and as evidence from other games, not likely to succeed as well.
I'm not saying it is though, but AH is currently in category of its own as there are no copycat games, and for example having RPS+perks as a combination was never done in any flight sim before, not saying -it is- the perfect solution, it's just one of possible solutions, but AH has a chance in the industry to be revolutionary once again.
I see the potential of what AH can become, and i'd like to see this potential become reality.
Steam now is a great time for those changes, it will potentialy decide the future of AH, as an member of the old joysticks you need to help HTC in that transition.
No, you're wrong. The "old crowd" does have something to lose, as does HTC and that's watching more players leave because of a bad decision to change the game to a RPS system.
That's why the change has to be a smart one, to move the game forward and not back, so the old crowd remains and new subscribes.