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Trees at port kill fps.
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Topic: Trees at port kill fps. (Read 452 times)
AAIK
Nickel Member
Posts: 664
Trees at port kill fps.
«
on:
July 02, 2017, 03:16:23 PM »
The trees at ports kill fps.
They are different trees to the rest of the landscape. I am guessing they are not part of the speedtree implementation?
Can they be changed to the other generic trees which don't kill fps?
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Zener
Copper Member
Posts: 184
Re: Trees at port kill fps.
«
Reply #1 on:
July 04, 2017, 04:20:39 PM »
Or maybe another kind of tree that you can actually drive a vehicle through without getting hung up on the tiniest branch? Bad enough the lowest branches hang below the line of sight of the driver position making it impossible to see through the branches to tell if a tree trunk is in your path, but to get stuck and bounced back when you drive dead center between two trunks is ridiculous. It seems all they do is funnel incoming gvs into a place where the manned guns can't get them or serve as a barrier unless your lucky enough to find just the right path through them at 2mph.
Maybe perk a chainsaw
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JimmyC
Platinum Member
Posts: 5196
Re: Trees at port kill fps.
«
Reply #2 on:
July 04, 2017, 06:46:45 PM »
ports nail my Frame rate.. stutters, slow mo.. nasty.. even in tower, can hardly move the mouse sometimes
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CO 71 "Eagle" Squadron RAF
"I'd rather have a bottle in front of me than a frontal lobotomy."
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Trees at port kill fps.