Author Topic: Why the disparity between aircraft and vehicle perks?  (Read 10477 times)

Offline waystin2

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #180 on: July 20, 2017, 03:13:35 PM »
Of course he doesn't, just like Violator doesn't have any evidence to back up his statements either.  Both are making wishes for their own desire, not for the game.
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Offline nugetx

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #181 on: July 20, 2017, 03:17:22 PM »
Of course he doesn't, just like Violator doesn't have any evidence to back up his statements either.  Both are making wishes for their own desire, not for the game.

Evidence are the people itself - we are the evidence.

New players coming and giving hints, old players giving hints. Online game is the players, that is the evidence.

Low playerbase, that is the evidence.
« Last Edit: July 20, 2017, 03:19:12 PM by nugetx »

Offline Skuzzy

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #182 on: July 20, 2017, 03:25:26 PM »
Evidence are the people itself - we are the evidence.

New players coming and giving hints, old players giving hints. Online game is the players, that is the evidence.

Low playerbase, that is the evidence.

Yeah, that is not evidence.  At least not evidence that what you suggest would be the remedy.

Nothing you have suggested would do what you think it would do, but I think the horse is quite dead now, so I am not going to belabor it.
« Last Edit: July 20, 2017, 03:28:16 PM by Skuzzy »
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Offline mikeWe9a

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #183 on: July 20, 2017, 05:17:28 PM »
Sense of progression which can be found in role-playing games, where the character archetype gets stronger and stronger as he progresses through the game. It is the sense of journey, adventure, odyssey which you are hero of.

In case of world of warship getting a 'better' ship without the story, just grinding to be 'stronger'.

It is the same as people go to the gym, they grind their muscles at the gym.

Imagine if everyone had arnold schwarzenneger muscles and no one would have to work for those muscles, they would mean nothing and it would mean nothing to be a 'strong man'.

That is why serving everything on platter is bad - no work - no fun - means nothing.


I would be more happy to fly that p51 if first I would have to fly that spit 1 and then p40, because then I would know I accomplished something in the world of Aces High, meaning I must be a ok pilot, not only using a few learned gimmicks of a specific plane to 'own' others. What is the fun in that?

New players come to AH, they take instantly p51 and get destroyed by vets in p51 and they have no incentive to get better, because they already have 'the best' plane so they don't have anything to strive for to get better, and they quit.

That can never work in a single persistent world.  Your new players, stuck with low performance aircraft, would be stuck fighting more experienced players in higher performance aircraft.  In WoW/WoT/WT, lower performance vehicles/vessels are paired against other lower performance vehicles to a significant extent.  With a huge number of independent and totally unrelated battles going on with relatively few people in each, this can be done.  You simply cannot do it in a single persistent arena, because there is no mechanism at all to match performance between players.

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Offline TequilaChaser

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #184 on: July 20, 2017, 06:30:38 PM »
Sense of progression which can be found in role-playing games, where the character archetype gets stronger and stronger as he progresses through the game. It is the sense of journey, adventure, odyssey which you are hero of.

In case of world of warship getting a 'better' ship without the story, just grinding to be 'stronger'.


So your memory "outed" you, drawing from HiTech's past idea he was working on for AH's New Combat Theatre

😂 keep em'coming, troobll...... 😂

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Offline TequilaChaser

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #185 on: July 20, 2017, 06:37:21 PM »
As for being unfair while flying Typhoons because of La7's etc.....

Learn / Train / Practice..... Coach had nearly 10,000 or more kills flying the Tiffy in AH, against all those badarse late war fighters.....

"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline DmonSlyr

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #186 on: July 20, 2017, 09:01:48 PM »
The 190D and P51D are the planes that help the new guys the most. The yak3 has stolen the vibe from the La7 and spit16, but you still see em. The Ki84 and nik are planes that are good for beginners.

The reason why the 190 is so prevelant is because of the base distance. It's a fast plane that can get to base quickly, it can dive fast, has great acceleration, has cannons, and can out run almost any plane. When you have an arena that is filled with theses types of fast BnZ planes (because it takes so long to get there and they don't want to die quickly.) It makes the game play slower because now every one has to fly at 20K in speed demons to catch someone.) The P51D and 190D if flown right, are the top nastiest planes besides the Temp and maybe F4U4. The difference is that the BnZ planes cannot turn, and therefore most new people just "zoom" away. Having less BnZ planes in the game, but quicker time to get to fights, will bring much better overall fights and more action to the game overall.

A small perk cost isn't going to hurt any of these macho men with their 20K perks in their 190Ds. Might be nice to actually have more things to spend perks on.
« Last Edit: July 20, 2017, 09:11:19 PM by DmonSlyr »
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Offline Zygote404

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #187 on: July 20, 2017, 09:02:08 PM »
As for being unfair while flying Typhoons because of La7's etc.....

Learn / Train / Practice..... Coach had nearly 10,000 or more kills flying the Tiffy in AH, against all those badarse late war fighters.....
Its not about unfairness.  War is inherently unfair and the game is based on WW2.

I flew Tiffies for years in AH and the LA7 was and is death unless the guys stupid.  I have no problem with that.

When the CHog was dominating in numbers and kills it was perked.  There are still CHogs but as you know we now often see a variety of hogs its not automatic Hog = CHog like it used to be.

Be nice to likewise see more La5, Spit 9, Yak 9U and the rest of the mid tier planeset too

Offline lunatic1

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #188 on: July 20, 2017, 11:56:06 PM »
Its not about unfairness.  War is inherently unfair and the game is based on WW2.

I flew Tiffies for years in AH and the LA7 was and is death unless the guys stupid.  I have no problem with that.

When the CHog was dominating in numbers and kills it was perked.  There are still CHogs but as you know we now often see a variety of hogs its not automatic Hog = CHog like it used to be.

Be nice to likewise see more La5, Spit 9, Yak 9U and the rest of the mid tier planeset too
this game is not based on WWII. it's a flight sim using WWII assets.
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Offline lunatic1

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #189 on: July 20, 2017, 11:57:32 PM »
Be nice to likewise see more La5, Spit 9, Yak 9U and the rest of the mid tier planeset too

people will fly what they want, that's the beauty of this game.
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Offline Zygote404

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #190 on: July 21, 2017, 01:46:09 AM »
Be nice to likewise see more La5, Spit 9, Yak 9U and the rest of the mid tier planeset too

people will fly what they want, that's the beauty of this game.
Sorry but the game is most definitely based on WWII.   Every virtual asset in game is from the period of WWII 1939 - 1945.   

People can not fly what they want in Aces High.  There are a number of planes that are perked and an ENY system that restricts people from flying the majority of the super planes if numbers are skewed in their favour. 

Having said that doing away with the current ENY system I would be in favour of.   It must suck as a Bish spending 50%+ of time flying 20 ENY or higher planes.

A better system would be to move ENY to town and field objects and off planes altogether, have 3 times the numbers, must use 3 times the bombs on the objects.  Perk the latest war models.

Now you might say that's forcing people not to fly those planes, or forcing them to pay to fly those planes, or whatever but I would disagree.  Its giving them a choice, fly a Spit 9 (an awesome plane), or fly a Spit XVI (an even more awesome plane as a reward for killing people in the Spit 9 and gaining perks).  It should be trivial to get enough perks to fly another Spit XVI just by flying the Spit XVI given its capabilities).  If you can't get 3 - 6 perks in a Spit XVI before you die its probably not a good idea for you to be flying one.   It was very common in WWII for great and good pilots to be given the best planes while the newbies got the trash until they proved themselves.

I hardly fly Spit, LA, or N1K, Yak3 but when I have I have found its somewhat like setting the game from Normal mode to Easy.   In fact its so easy I generally become very complacent, stop worrying about SA, E and I find myself getting into stupid situations I'd usually avoid and get shot down :)
« Last Edit: July 21, 2017, 01:52:30 AM by Zygote404 »

Offline bozon

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #191 on: July 21, 2017, 01:56:50 AM »
people will fly what they want, that's the beauty of this game.
No they dont. If they could, they'd fly the chog tempest and 262s. These planes do not offer any real advatage if everyone flies them. They were considered "unbalancing" to the game because they made other planes go the way of the p40C and the B5N. La7 for example is just a tad less problematic then the big perked rides. 190D 109k and P51D even less so. If they do deserve a perk tag for the sake of shifting the models population towards earlier in the war, it is a very light perk tag. It is a spectrum, not a boolean worthy/not worthy of a perk tag.

Once this becomes the norm, it will be the new norm, just like now when we do not have hords of tempest and 262 fans stomping their feet and demand they be unperked or they quit. A P51 fan can fly a B and a 190 fan can fly A5/8 and 109 fan can fly  g14 and La fan can fly La5 for a sortie or two, then get back in his 1 perk ride.

It is a viable idea, but the transition is a risk that HT does not like. It will never happen.
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Offline BowHTR

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #192 on: July 21, 2017, 07:20:53 AM »
Sorry but the game is most definitely based on WWII.   Every virtual asset in game is from the period of WWII 1939 - 1945. 1

People can not fly what they want in Aces High.  There are a number of planes that are perked and an ENY system that restricts people from flying the majority of the super planes if numbers are skewed in their favour. 

Having said that doing away with the current ENY system I would be in favour of.   It must suck as a Bish spending 50%+ of time flying 20 ENY or higher planes. 2

A better system would be to move ENY to town and field objects and off planes altogether, have 3 times the numbers, must use 3 times the bombs on the objects.  Perk the latest war models. 3

Now you might say that's forcing people not to fly those planes, or forcing them to pay to fly those planes, or whatever but I would disagree.  Its giving them a choice, fly a Spit 9 (an awesome plane), or fly a Spit XVI (an even more awesome plane as a reward for killing people in the Spit 9 and gaining perks).  It should be trivial to get enough perks to fly another Spit XVI just by flying the Spit XVI given its capabilities).  If you can't get 3 - 6 perks in a Spit XVI before you die its probably not a good idea for you to be flying one.   It was very common in WWII for great and good pilots to be given the best planes while the newbies got the trash until they proved themselves.

I hardly fly Spit, LA, or N1K, Yak3 but when I have I have found its somewhat like setting the game from Normal mode to Easy. 4 In fact its so easy I generally become very complacent, stop worrying about SA, E and I find myself getting into stupid situations I'd usually avoid and get shot down :)

1: *cough* WWI *cough*  :D

2: The most fun planes are in the ~20 ENY area  :aok

3: I could get behind this! Talked about this the past few days with a squaddie.

4: 5 ENY planes are easy mode. That's why people flock to them.
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Offline nugetx

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #193 on: July 21, 2017, 07:51:16 AM »
You simply cannot do it in a single persistent arena, because there is no mechanism at all to match performance between players.

Mike

Elo rating




and then base ENY on player rating

Offline TWCAxew

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Re: Why the disparity between aircraft and vehicle perks?
« Reply #194 on: July 21, 2017, 07:58:37 AM »
Elo rating


and then base ENY on player rating

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