Author Topic: Flak Accuracy/ENY  (Read 1965 times)

Offline Zener

  • Copper Member
  • **
  • Posts: 184
Re: Flak Accuracy/ENY
« Reply #15 on: July 20, 2017, 09:49:07 AM »
Maybe it's just me but in those times when ENY takes all the good planes away it gets kind of interesting.  Trying to figure out a way to get a decent bomb load somewhere or how to fly one of those klunky earlier model planes I almost never fly.  I die often enough in the good planes, what difference is it going to make if I die in some hangar queen?  Way I see it, if the really skilled pilots can do me in when they're flying some inferior plane, then I have something to learn and nothing to be afraid of flying the old planes.




Offline Wiley

  • Plutonium Member
  • *******
  • Posts: 8096
Re: Flak Accuracy/ENY
« Reply #16 on: July 20, 2017, 10:01:56 AM »
field ack doesn't make people log off.

It's the only thing ENY does, it sure doesn't make many switch sides.

My point was, if field ack went up to instakill levels because of ENY as suggested in the OP, people would likely log rather than switch sides, much like they do now when they get ENY.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline EagleDNY

  • Silver Member
  • ****
  • Posts: 1514
Re: Flak Accuracy/ENY
« Reply #17 on: July 20, 2017, 01:56:49 PM »
ENY rarely has any effect on what I fly anyway.  Flak accuracy should be increased - much more puffy over strats and more ack towers.  Much more puffy over CV and BB groups - and it needs to be able to target multiple aircraft at once.   All it takes is one buff box to do a CV which is really ridiculous -- I should be facing a storm of AAA coming into a high-value asset like a CV or BB.  All those 5" are proximity fused and should be firing at me the second I get into range.  Every DD should be blasting away with 5" as well.  A single aircraft (or box) should be slaughtered by AAA - that is what would normally happen.   

Offline Zener

  • Copper Member
  • **
  • Posts: 184
Re: Flak Accuracy/ENY
« Reply #18 on: July 20, 2017, 08:13:01 PM »
Theres nothing wrong with the CV/BB group ack.  Fly in under 5K and you will get slaughtered.  5-8K you're taking fuel or eng oil hits and maybe structual if its not a fast ride.  Over 8 you have a good chance of no damage but more chance the boat will turn before the bombs reach sea level.  Thats a pretty good replication of real life where even the best proximity fused shell was aimed by sight.  People turning cranks and levers in two axes at once were most of the AA component in those groups.

Manning the guns makes the odds for the buffs go way down which is also more realistic than simply making the CV/BB a floating ack base.
« Last Edit: July 20, 2017, 08:15:01 PM by Zener »

Offline thndregg

  • Platinum Member
  • ******
  • Posts: 4053
Re: Flak Accuracy/ENY
« Reply #19 on: July 21, 2017, 06:20:39 AM »
I die often enough in the good planes, what difference is it going to make if I die in some hangar queen? 

YES!  :aok May as well have fun at it.  :D
Former XO: Birds of Prey (BOPs - AH2)
Former CO: 91st Bomb Group (H)
Current Assignment: Dickweed Heavy Bomber Group

Offline Scca

  • Gold Member
  • *****
  • Posts: 2718
Re: Flak Accuracy/ENY
« Reply #20 on: July 21, 2017, 09:37:30 PM »
Please explain how the current system doesn't encourage swapping teams. People are making problems out of things that they can control. If eny is a problem, swap countries.
It's of he switch back timer that kills switching over to another country in my opinion. There are plenty of folks that would switch, if they knew they would be able to switch back when ENY climbs on the side they switched to.
Flying as AkMeathd - CO Arabian Knights
Working on my bbs cred one post at a time

http://www.arabian-knights.org

Offline Zygote404

  • Copper Member
  • **
  • Posts: 161
Re: Flak Accuracy/ENY
« Reply #21 on: July 24, 2017, 04:16:55 AM »
Please explain how the current system doesn't encourage swapping teams. People are making problems out of things that they can control. If eny is a problem, swap countries.
People don't swap countries regardless of any, well the majority don't anyway.

This means its not working to encourage swapping I guess.

As a Rook I'm often at the lower end of the population which means I get to up 262 for 40 perks love like today but also often don't get a fight for hours while the sides with 3 x the numbers fight it out for the chance to reset the map.

I could swap to another side but then that's just increasing the imbalance problem.

I'd much prefer getting rid of ENY, set the perk planes to set values and harden bases and objects based on ENY.

Current ENY doesn't work because 30 Bish + 30 Knits vs 10 Rooks means irrespective of what those 60 are flying / driving they're going to win.

Offline popeye

  • Gold Member
  • *****
  • Posts: 3704
Re: Flak Accuracy/ENY
« Reply #22 on: July 24, 2017, 09:25:06 AM »
Another option might be to have number balance affect downtimes.

So 35 Bish, 25 Knit, 10 Rook:

Normal object (radar, ack, etc.) downtime is 30 minutes.
 
Bish hits Rook, downtime is 10/35 * 30 minutes = 8.6 minutes.
Bish hits Knit, downtime is 25/35 * 30 minutes = 21.4 minutes.
Rook hits Bish or Knit, downtime is 30 minutes (the normal time).

This would mitigate the number imbalance without depriving anyone of their favorite ride.
But, still wouldn't encourage swapping, or address LOCAL number imbalance or 2v1 ganging.
KONG

Where is Major Kong?!?

Offline Zener

  • Copper Member
  • **
  • Posts: 184
Re: Flak Accuracy/ENY
« Reply #23 on: July 26, 2017, 09:24:02 AM »
I'd like to see some sort of effect once a given country has achieved its 20% capture of another country's fields.  Maybe make object hardness double on further fields, or make it somehow more difficult to completely overrun a particular country.  I believe that would go a long way toward making double-teaming effective only so far, then it becomes not worth it to continue and tends to force the fight along a different front.  Still allows map win objectives to be met with normal parameters but keeps a weaker side from being pushed so far back behind their own strats that any offensive attempts are effectively nullified by the distance you have to fly with something under your wings besides air.

Offline caldera

  • Platinum Member
  • ******
  • Posts: 6459
Re: Flak Accuracy/ENY
« Reply #24 on: July 26, 2017, 09:54:53 AM »
People don't swap countries regardless of any, well the majority don't anyway.

This means its not working to encourage swapping I guess.

As a Rook I'm often at the lower end of the population which means I get to up 262 for 40 perks love like today but also often don't get a fight for hours while the sides with 3 x the numbers fight it out for the chance to reset the map.

I could swap to another side but then that's just increasing the imbalance problem.

I'd much prefer getting rid of ENY, set the perk planes to set values and harden bases and objects based on ENY.

Current ENY doesn't work because 30 Bish + 30 Knits vs 10 Rooks means irrespective of what those 60 are flying / driving they're going to win.

Hardening targets for the higher numbered countries guarantees they will fly the uberest of the uber.  They will have to, in order to win.
Getting rid of ENY means 30 + 30 Tempests vs 10 Tempests.  Doesn't seem like a solution.
"Then out spake brave Horatius, the Captain of the gate:
 To every man upon this earth, death cometh soon or late.
 And how can man die better, than facing fearful odds.
 For the ashes of his fathers and the temples of his Gods."

Offline JimmyD3

  • Platinum Member
  • ******
  • Posts: 4243
Re: Flak Accuracy/ENY
« Reply #25 on: July 26, 2017, 11:03:46 AM »
Does anyone know if the ack accuracy is an Arena Table setting, or is it hard coded? :headscratch:

If its an Arena Table setting, we could create an arena to check it out.
Kenai77
CO Sic Puppies MWK
USAF 1971-76

Offline Zoney

  • Platinum Member
  • ******
  • Posts: 6503
Re: Flak Accuracy/ENY
« Reply #26 on: July 26, 2017, 11:27:41 AM »
I'd like to see some sort of effect once a given country has achieved its 20% capture of another country's fields.  Maybe make object hardness double on further fields, or make it somehow more difficult to completely overrun a particular country.  I believe that would go a long way toward making double-teaming effective only so far, then it becomes not worth it to continue and tends to force the fight along a different front.  Still allows map win objectives to be met with normal parameters but keeps a weaker side from being pushed so far back behind their own strats that any offensive attempts are effectively nullified by the distance you have to fly with something under your wings besides air.

-1
Wag more, bark less.

Offline BowHTR

  • Gold Member
  • *****
  • Posts: 2074
Re: Flak Accuracy/ENY
« Reply #27 on: July 26, 2017, 08:41:53 PM »
Does anyone know if the ack accuracy is an Arena Table setting, or is it hard coded? :headscratch:

If its an Arena Table setting, we could create an arena to check it out.

You can change the lethality. I don't think you can change the accuracy.
AH Supporter Since Tour 35

Offline Zygote404

  • Copper Member
  • **
  • Posts: 161
Re: Flak Accuracy/ENY
« Reply #28 on: July 27, 2017, 04:02:46 AM »
Hardening targets for the higher numbered countries guarantees they will fly the uberest of the uber.  They will have to, in order to win.
Getting rid of ENY means 30 + 30 Tempests vs 10 Tempests.  Doesn't seem like a solution.
Not really.  Hardness of targets has very little to do with uber planes.

Its not like a Tempest can take down a VH or FH any faster than a Tiffie and its much slower than a ME 410 or P47 D25.

The other thing is a lot of pilots out there with thousands and thousands of Perks but you very rarely even see them even on the side being overrun by numbers.

What it would mean however is you won't be getting Lancs flying over towns and WFing them in one pass like you see often, at least by the big numbers side.  If it was 3 times hardened you'd needed 3 times the 47, ME 410 and bombers.