Author Topic: Melee Missions & Time Clock  (Read 2298 times)

Offline SlipKnt

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Re: Melee Missions & Time Clock
« Reply #15 on: July 20, 2017, 10:27:38 AM »
Seems like everything in the game is a discovery type learning situation. . .  :headscratch:

That is what makes it so fun.  ALWAYS a learning curve...

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Offline TequilaChaser

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Re: Melee Missions & Time Clock
« Reply #16 on: July 20, 2017, 11:09:51 AM »
Well, HiTech posted in a similar thread in the Bug forum that AH3 and AH2 are exactly the same except for the multiplier possibly being different.....

So there might be the possibility of why some of us were thinking it was 2:1 instead of AH3's 3:1 time multiplier

Main thing is that Skuzzy was gracious enough to provide the correct answer for all of us!

TC
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline Skuzzy

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Re: Melee Missions & Time Clock
« Reply #17 on: July 20, 2017, 02:57:32 PM »
Had to dig through the code to find what it was, it had been so long since we looked at it.
Roy "Skuzzy" Neese
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Offline ImADot

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Re: Melee Missions & Time Clock
« Reply #18 on: July 20, 2017, 03:11:31 PM »
Had to dig through the code to find what it was, it had been so long since we looked at it.

You could have just done a .time 12 30 3 to make your "guess" correct.  :devil
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Offline Skuzzy

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Re: Melee Missions & Time Clock
« Reply #19 on: July 20, 2017, 03:28:52 PM »
We actually did that to verify it before we announced it.
Roy "Skuzzy" Neese
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