Author Topic: What was that map?  (Read 2191 times)

Offline bustr

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Re: What was that map?
« Reply #15 on: September 11, 2017, 12:34:06 PM »
The terrain editor's maximum elevation for land is 32,000ft and Hitech will not allow that as I was asked to remove a feature recently. On average, keep the world semi real in terms of mountains or features of about 19-20k.


I have one more country to populate with bases, and update GV spawns all around. I have to revisit all the islands in two country's and slim down the mountains upper 1000ft. Then shore battery's and PT spawns for all feilds to fight the 9 task groups.

Center island has three airfields just like NDisles 13 miles apart. Each field has 3 GV spawns and 1 PT spawn to the center. The land ring is connected with bridges while bridges jump you onto the center with the tank town object and you can run your PT under the bridges. I'm still tuning the trees at the bridge heads so tanks can snipe each other to contest getting across the bridges.  You have an outer ring of rock escarpment 5000ft back from the TT center at 500ft. The rock features at the land ring areas are 200ft while the TT center is 200ft. On the Exposed rock it is fully open if you want to long range snipe, be careful. I'm still running a panther up and down the farmland to work on blending in some open grass for long range visual guidence, shooting and fast transit while keeping enough hiding places if you decide to drive down to the 500ft escarpment. The maproom is on the airfield with no way to get an LVT in from the water so you will have to run an M3 up from your spawns or sneak in a c47 to make a capture. If you loose your airfield, there are 2 airfields from your country 19 miles out, just pick a new fight to get it back.





*Note to self, you are missing a spawn across 8,9.




Because of the new bridges and that you can place a maproom on an airfield instead of having to place a town next to it, 6 airfields in each country will have this feature. A river between the GV spawns and the airfeild. Less than 3 bridges and there is almost no chance of getting GVs past defenders. More than 3 and there is no point to having any bridges. Spawns are three miles out from the maproom, the river is 2 miles. Once again I have to drive all of these and tune the trees and open spaces for GV combat. The center bridge is a death trap but the fastest path for an M3 to the maproom. :O


 
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline 1stpar3

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Re: What was that map?
« Reply #16 on: September 11, 2017, 04:15:24 PM »
I used to get happy when I logged on and saw Crater map was up.  Now when I just log off and watch roughly 5 hours of midget - clown porn.
That reminds me. Did you get that spot you went to the casting call for? Think it was called Bozo goes Gonzo or something like that :devil
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Offline USCH

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Re: What was that map?
« Reply #17 on: September 12, 2017, 08:24:13 AM »
he is talking about a small map.. it was no more than 150 200 miles from HQ to HQ but a volcano or like 30,000ft MT.  in the middle. you had 2 sets of V bases in the "valleys" per side that lead to small fields.  each country had like 12 totale bases maybe 15.



we also had the small map that had had the 2 small fields and a V base connecting the inner V spawns
with another outer ring of bases

Offline NatCigg

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Re: What was that map?
« Reply #18 on: September 12, 2017, 11:31:58 AM »
The terrain editor's maximum elevation for land is 32,000ft and Hitech will not allow that as I was asked to remove a feature recently. On average, keep the world semi real in terms of mountains or features of about 19-20k.

Not any 20,000 foot mountains I can think of.  Hawaii is over 30,000 but 20,000 is under water.  A 10k mountain would be quite extreme, spread over a large area.  Average, big mountains would be 4-6k.

 :salute

Offline jimbo71

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Re: What was that map?
« Reply #19 on: September 12, 2017, 11:41:07 AM »
That reminds me. Did you get that spot you went to the casting call for? Think it was called Bozo goes Gonzo or something like that :devil

Heck no.  They gave it to some dude that called himself "George Pooney"  :mad:

Guess I should have picked a better name than "Jake from State Farm"
xxxJCxxx

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Offline pembquist

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Re: What was that map?
« Reply #20 on: September 12, 2017, 12:39:22 PM »
Not any 20,000 foot mountains I can think of.  Hawaii is over 30,000 but 20,000 is under water.  A 10k mountain would be quite extreme, spread over a large area.  Average, big mountains would be 4-6k.

 :salute

Not to digress but here is an extreme example: https://en.wikipedia.org/wiki/Siachen_conflict
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Offline bustr

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Re: What was that map?
« Reply #21 on: September 12, 2017, 02:50:35 PM »
Never thought about glaciers......


bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline popeye

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Re: What was that map?
« Reply #22 on: September 12, 2017, 03:20:38 PM »
Bustr,

Your map shows GV spawns as circles which I'm guessing are the diameter of the spawn location randomizer.  What is that diameter?
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Offline bustr

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Re: What was that map?
« Reply #23 on: September 12, 2017, 04:24:42 PM »
Half mile.

What didn't like the glaciers....
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline pembquist

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Re: What was that map?
« Reply #24 on: September 12, 2017, 04:48:18 PM »
The one I was thinking of was Trinity and the spawns into 135, I found AH2 on my laptop. That IS a big map, I didn't remember it as big at all. Weird. There are some other battle areas that I have memories of that I don't see in the current maps, not criticizing, that seem like a lost world. No idea what maps just a vague memory of different places.
« Last Edit: September 12, 2017, 04:58:38 PM by pembquist »
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Offline bustr

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Re: What was that map?
« Reply #25 on: September 12, 2017, 05:04:32 PM »
Trinity was a 20x20 and needed about 400 people to make it work. This thing started out a 20x20 and I realized that would be overwhelming. So I just cut out the center 10x10 and went from there.

If Trinity was converted to AH3 and put in rotation, it would be a ghost town because of it's size. 
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline NatCigg

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Re: What was that map?
« Reply #26 on: September 13, 2017, 09:23:59 AM »
The terrain is what killed the map.  More numbers ment more stalemate.  A more accurate synapses has already been stated earlier.

The terrain also made the gv battle fun. Spawns on either side of a steep funneled valley. The valley went to a v base surround on three sides by 10k cliffs at 4k base sum 14 k air requirement with level bombing a 20k+ rediculs idea and heavy jabo running a gaulent of canyon leading to a single attack angle along said 10k cliff to a waiting field of adj.  But the advantaged v base was countered by the high ground spawn.  All spawn were instant action, a race to cover.  The entire battle was nurtured by large mountains the stalled the map.  Full circle,  terrain was the issue, good and bad.  :salute

Offline pembquist

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Re: What was that map?
« Reply #27 on: September 13, 2017, 05:34:33 PM »
How hard would it be to make a 2 sided v135 spawn terrain for AVA or such? Just the 3 bases and the Canyons.
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Offline bustr

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Re: What was that map?
« Reply #28 on: September 13, 2017, 06:07:28 PM »
Real question is how good is your memory or does someone have a copy of the CBM map file from back then? I bet the AvA terrain builders have variations on that theme out the kester. I get the impression they have been trying to make mini arenas of every good GV idea that has existed since GV combat became popular. Contact Easyscor and the AvA guys to see what they have in the hopper.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.