Author Topic: Make gv icons visible through trees  (Read 3324 times)

Offline FESS67

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Re: Make gv icons visible through trees
« Reply #30 on: September 23, 2017, 02:11:28 AM »
Most people do not really comprehend the scale of AH compared to many other games.

104 square miles vs Aces Highs 262,144 square miles.

HiTech

HiTech, with respect, what is the point of having all those square miles when there are between 25 and 200 players online?  90% of your map space is simply not used.

My preference would be for much smaller maps to encourage more compressed fighting. (preferably air combat)

However, to the OP's request.  Absolutely.  ghi has nailed the issue as well, you are creating a game that allows players to hide from combat rather than embrace it.  They can just park under a tree and are almost invisible.  If we can see them the canopy of leaves is impervious to our bullets yet an M3 can decimate our planes with apparent ease.

IMO the title Aces High is rapidly losing relevance to the product being offered.

Regards

Offline icepac

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Re: Make gv icons visible through trees
« Reply #31 on: September 23, 2017, 07:58:31 AM »
Some of us like the challenge and I understand if the 4 minute LA7 sortie guys or the 3 minute sortie bombtruck guys hate GVs being able to use cover.

It's startlingly easy to simply drive a tank or M8/m18 out and kill any GV that has taken the initiative to come to your base.
« Last Edit: September 23, 2017, 08:02:00 AM by icepac »

Offline ghi

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Re: Make gv icons visible through trees
« Reply #32 on: September 23, 2017, 12:07:00 PM »
Over 90% of the pilots shot down in WW2, never knew what hit them, why would the airplanes have icon from 4-5k and GVs not?
I'm playing on 27" monitor with good video settings, maybe i should move in living room on larger screen.
  Last evening 10-12 of us, mostly vets in GVs and air spent 30-40  min looking for Lefty's m3 parked in town;  while he was laughing at us on ch.200  :rofl   :furious  very efficient capturing bases,  buddy in lancs WF town, and the m3 is waiting in town until the defenders move away. We carpet bombed the town, I crashed my A20 twice to see if he is still in town,  yes he got proxy. In the meantime, we captured the base spawning in, the town turned green, still impossible to find.
We found him only  after Muttman recorded his sortie in Storch , landed  analyzed the video and pointed to his position, inside town. Aces high goes very low in the bushes with this settings.
« Last Edit: September 23, 2017, 12:18:49 PM by ghi »

Offline icepac

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Re: Make gv icons visible through trees
« Reply #33 on: September 23, 2017, 01:28:05 PM »
So you don't have a problem crashing with purposely to see if someone earns a proxy?

That is surely gaming the game.

Offline bustr

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Re: Make gv icons visible through trees
« Reply #34 on: September 23, 2017, 02:17:48 PM »
Over 90% of the pilots shot down in WW2, never knew what hit them, why would the airplanes have icon from 4-5k and GVs not?
I'm playing on 27" monitor with good video settings, maybe i should move in living room on larger screen.
  Last evening 10-12 of us, mostly vets in GVs and air spent 30-40  min looking for Lefty's m3 parked in town;  while he was laughing at us on ch.200  :rofl   :furious  very efficient capturing bases,  buddy in lancs WF town, and the m3 is waiting in town until the defenders move away. We carpet bombed the town, I crashed my A20 twice to see if he is still in town,  yes he got proxy. In the meantime, we captured the base spawning in, the town turned green, still impossible to find.
We found him only  after Muttman recorded his sortie in Storch , landed  analyzed the video and pointed to his position, inside town. Aces high goes very low in the bushes with this settings.

There is a building near the maproom with stairs up to a second floor bump out with posts holding up the second floor and stairs. I've seen tanks hide in there that the icon won't show with their engine off. I had to practically fly down the street to see the tank. Was the M3 hiding in that spot? There are some arch ways into court yards that do the same thing. And at least one of court yards has trees stuffed in there. Lots of places to hide and the trees will mute bomb damage effects. But, that takes a vet who has spent alot of time fighting in the town to find those.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline ghi

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Re: Make gv icons visible through trees
« Reply #35 on: September 23, 2017, 11:15:35 PM »
Was the M3 hiding in that spot?

No bustr, just trees.

Offline bustr

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Re: Make gv icons visible through trees
« Reply #36 on: September 24, 2017, 02:09:39 PM »
I spent 2 years testing those towns and repeatedly walking them as a pilot and driving them in an M8 looking for bugs for Waffle to fix.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline FESS67

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Re: Make gv icons visible through trees
« Reply #37 on: September 24, 2017, 03:27:48 PM »
It is not a bug bustr.  It is a feature.  It is intentional that GVs with their engines off are less visible than they used to be and when they park under trees they are virtually invisible hence the original post

Offline bustr

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Re: Make gv icons visible through trees
« Reply #38 on: September 24, 2017, 05:06:17 PM »
Ghi was being condescending while I know more than I ever wanted to know about the town and it's GV hiding problems. I've had to walk every inch of the town looking for booboos many times from patch release to patch release. I was there for the first unveiling of that new town object. I even built a terrain hiding tanks in the town to help players offline know where to look for most of them. I don't think you guys are catching on to the perspective of my questions.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline FESS67

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Re: Make gv icons visible through trees
« Reply #39 on: September 24, 2017, 05:17:01 PM »
Informing people of where hides may be really does not address the playability issue.

If I wanted to play hide and seek I am pretty sure I would have subscribed to a game of that nature.  Instead I opted for a WW2 based air combat game.

Offline EagleDNY

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Re: Make gv icons visible through trees
« Reply #40 on: September 25, 2017, 07:15:05 PM »
The difference is that in this version of GV hide and seek the second a plane spots you he can just drop a bomb on your head and you are done.  Having a big red "HE IS HERE" icon over a GV gives a plane an advantage that they just didn't have in RL.  The system now works pretty well - a clever GV guy can hide and make it tough, but in the end he still dies the minute somebody finds him.   Also - just getting that red "end sortie" lets you know that somebody is still out there, which is not exactly conducive to him getting the sneak. 

Offline Randy1

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Re: Make gv icons visible through trees
« Reply #41 on: September 26, 2017, 05:55:06 AM »
It is rare that I cannot find a GV.  The hard ones are the ones that spawn in, find a thick clump of trees outside of town or base then go to supper.  I would explain how I do it but I enjoy GVing as well as the plane side of the game. :devil

When AH3 first out the late, great Whizzy(SP?) was the best at finding buildings to hide inside of in towns.  A building with a carport like structure in town was his favorite.  HTC fixed that some time ago.