thanks fls I will take the headset off, didn't think of that
randy1 vr is great I love it, about over the motion sickness so I can chase you around the field in your m3 lol. I am unable to explain the difference to the guys in my squad the realism and the difference
Simply tell them that you feel like you are in a real cockpit. The size and scale of everything is real-world, when you look around, its all you can see.
VRSize and scale: Objects look life size, not an inch or two in size like on a 2D monitor.
3 Dimensions: Everything you see is 3-dimensional and has depth to it. Mimics real human vision with both eyes and depth perception.
Field of view: VR enables the user to be completely immersed in whatever is happening in the VR world. The scene is all around you.
Motion tracking: Motion sensors enable the users head to mimic its real world motion in the VR world.
Non-VRObjects and the entire scene is not recognized by the brain as life-size, you're still looking at half inch aircraft and 2-inch cockpit gauges.
Using both eyes to focus on one screen disables any 3-D effect, so everything is flat.
Regular flat 2-dimensional monitors, even with several of them, are unable to mimic the effect because you are still looking at a 2-D screen and are not being immersed in that world. Your field of view is extremely limited. You can see your dog sitting next to you, you can see the panel around the monitor, you can see the room around you.
Even with TrackIR, which I've always used and loved, the view is unnatural because you are staring straight and moving your head. You cannot look 90-degrees left and stare at your wing.