Author Topic: m3 without troops.. you missed the point  (Read 17152 times)

Offline Mongoose

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Re: m3 without troops.. you missed the point
« Reply #60 on: September 30, 2017, 03:25:26 PM »
  Here is something else to consider.  This is not meant as criticism, or a vote either way.  This is just something that needs to be considered before a final decision is made.

  A couple of weeks ago, a group of us were about to capture a base.  I noticed an LA headed for the town on the deck, but then no one could find him.  We all figured he had crashed. Our C-47 dropped troops, and the troops ran all the way to the map room, but didn't take. 

   I figured the pilot of the LA had bailed, and was in the town waiting for the troops.  So I bailed out over the town and went looking.   Sure enough, I found the pilot running around.  I mentally congratulated the pilot for being so sneaky, then I shot him. We made a second troop drop, and captured the base. 

  A pilot on the ground has no icon, and is nearly, if not totally, invisible from the air.  In AH2, you could run into the map room, and wait inside for the troops.  In AH 3, you can't enter the map room, but there are many places you can hide.  If you strafe the map room, there are still many places a pilot can hide out, and still intercept the incoming troopers.  In the aforementioned story, we did strafe the map room, but the pilot survived to intercept our troops. 

  Now, I like dropping troops from a C-47.  But from this experience I concluded that it would be preferable to run an M3 all the way to the map room and release troops there, so I could guard against a lone pilot hiding in the rubble.

   Again, not a vote either way, just something to consider.

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Offline ccvi

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Re: m3 without troops.. you missed the point
« Reply #61 on: September 30, 2017, 05:42:19 PM »
If it looks like the supply runs ARE an unbalancing issue then maybe he will change it. Im sure the troop cuts for the M3 are only temporary.

The problem is not in the number of the runs. It's the instanteneous magic at an inconvenient moment. 9 minutes left, troops running, and suddenly everything is back up because some supply package hit the ground somewhere 2 miles out (loading hint says up to half a mile, but it seems to be more than that). Same as in Mongoose story - a tiny incident deciding the outcome.

The other extreme would be fields bombed slowly into uselessness, not changing sides immediately, but being neutral/destroyed, then needing resupply before being usuable again, by which ever side manages to get supplies in (old owner or new, or 3rd party). Of course, in such scenario the horde would always win - and no tiny detail could ever turn the tides for the side with low numbers. On the third hand, larger numbers provide more opportunities for small magic to happen to save the day, so in the end details don't matter because numbers always win.

Offline asterix

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Re: m3 without troops.. you missed the point
« Reply #62 on: October 01, 2017, 03:18:10 AM »
Whatever the reason I like the change done to the M3. Slower troop delivery or more people needed for faster ground troop delivery (jeep) is a good thing in my opinion. Actually I would like troops gone from a Jeep as well.
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Offline icepac

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Re: m3 without troops.. you missed the point
« Reply #63 on: October 01, 2017, 12:04:24 PM »
Simple......make the M3 only spawnable from the vh.

Offline Scca

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Re: m3 without troops.. you missed the point
« Reply #64 on: October 01, 2017, 12:10:35 PM »
Simple......make the M3 only spawnable from the vh.
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Offline Lusche

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Re: m3 without troops.. you missed the point
« Reply #65 on: October 01, 2017, 05:24:43 PM »
In game there's quite a bit of extreme reactions about it, most of it accusing "BBS whiners" for being the reason of this measure. And again, mostly in a very (unintended) ironic way.
However, none of them (so far), told me what's really SO bad about it, other than "IT SUCKS". I mean, what's factually so bad about it for the whole game and your personal play that you (and so many people you claim to know) are about to leave AH? Some are totally refusing (or ignoring) the fact that the SdKfz is still there ("A25 WF, but we cant get troops there, no m3s anymore, thanks HT!"
Yes, I do get it that you don't like it. But what exactly is now "breaking the game"? It's not that a particular aspect of gameplay has been removed. It's nothing like the Capture Order experiment, or the Arena Caps, or even the splitting up of the central strats.
Bases still get captured. Wars are still being won. (I did not even note a slower rate of captures yet). You can still drive troops to the maproom, even just one player. You are not being FORCED using four Jeeps or the dreaded goon. The tactics used are essentially still the same.

So what is really "breaking the game" at the moment? What does really make the game near unplayable? Seriously, what is the thing I am missing?

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Offline Lazerr

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Re: m3 without troops.. you missed the point
« Reply #66 on: October 01, 2017, 05:32:08 PM »
In game there's quite a bit of extreme reactions about it, most of it accusing "BBS whiners" for being the reason of this measure. And again, mostly in a very (unintended) ironic way.
However, none of them (so far), told me what's really SO bad about it, other than "IT SUCKS". I mean, what's factually so bad about it for the whole game and your personal play that you (and so many people you claim to know) are about to leave AH? Some are totally refusing (or ignoring) the fact that the SdKfz is still there ("A25 WF, but we cant get troops there, no m3s anymore, thanks HT!"
Yes, I do get it that you don't like it. But what exactly is now "breaking the game"? It's not that a particular aspect of gameplay has been removed. It's nothing like the Capture Order experiment, or the Arena Caps, or even the splitting up of the central strats.
Bases still get captured. Wars are still being won. (I did not even note a slower rate of captures yet). You can still drive troops to the maproom, even just one player. You are not being FORCED using four Jeeps or the dreaded goon. The tactics used are essentially still the same.

So what is really "breaking the game" at the moment? What does really make the game near unplayable? Seriously, what is the thing I am missing?

Your not missing anything.. its the just the same babies that would cry if you took away their spit16 or la7.

I wonder what 800 people online did back in the day besides run troops and supplies around in a m3.  OH YEAH..they had huge battles for bases.

I really hope the supplies get nerfed next.. you will notice a huge jump in the ease of kicking up fights on bases because folks will be forced to defend and not supply.

Offline horble

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Re: m3 without troops.. you missed the point
« Reply #67 on: October 01, 2017, 05:46:34 PM »
Change?  In my game!?  Rabble!  Rabble Rabble!
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Offline ACE

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Re: m3 without troops.. you missed the point
« Reply #68 on: October 01, 2017, 06:29:46 PM »
People being so scared of change is what drove the numbers down IMO
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Offline 1stpar3

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Re: m3 without troops.. you missed the point
« Reply #69 on: October 01, 2017, 06:37:54 PM »
Your not missing anything.. its the just the same babies that would cry if you took away their spit16 or la7.

I wonder what 800 people online did back in the day besides run troops and supplies around in a m3.  OH YEAH..they had huge battles for bases.

I really hope the supplies get nerfed next.. you will notice a huge jump in the ease of kicking up fights on bases because folks will be forced to defend and not supply.
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Offline DmonSlyr

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Re: m3 without troops.. you missed the point
« Reply #70 on: October 01, 2017, 07:28:06 PM »
Your not missing anything.. its the just the same babies that would cry if you took away their spit16 or la7.

I wonder what 800 people online did back in the day besides run troops and supplies around in a m3.  OH YEAH..they had huge battles for bases.

I really hope the supplies get nerfed next.. you will notice a huge jump in the ease of kicking up fights on bases because folks will be forced to defend and not supply.

I have to say that Lazer is correct. At this point. We need more players fighting in combat, than players doing stupid resupply.
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Offline scott66

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Re: m3 without troops.. you missed the point
« Reply #71 on: October 02, 2017, 12:28:20 AM »
You want more players in the air?! Then prove it.. Let the defenders up off the runway... You can't vulch someone over and over and not let them get in the air and then complain when they don't up and jump into an M3s.. Especially when you come in 15. + Strong and defenders are 4... It maybe fun for cappers but I assure you it's not for the defenders
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Offline SirNuke

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Re: m3 without troops.. you missed the point
« Reply #72 on: October 02, 2017, 09:43:10 AM »
You want more players in the air?! Then prove it.. Let the defenders up off the runway... You can't vulch someone over and over and not let them get in the air and then complain when they don't up and jump into an M3s.. Especially when you come in 15. + Strong and defenders are 4... It maybe fun for cappers but I assure you it's not for the defenders

why get a fighter when I can man an ack in safety, or run supps to nullify the efforts of multiple players on my own?

Offline molybdenum

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Re: m3 without troops.. you missed the point
« Reply #73 on: October 02, 2017, 09:59:05 AM »
I don't complain often but somebody needs to explain the logic behind this M3 ( no troops) idea. As of today nothing from HT, that I've hear of, as to why they decided to try this "experiment" as someone called it. Yes this Sim is theirs to do with what they want, but need I remind them WHO PAYS THE BILLS TO KEEP THE DOORS OPEN??   

We do, the loyal Aces High members, which is comprised of what 300 total? The Steam "experiment" sure turned out to be a flop, as the Xbox generation want immediate satisfaction and you cannot learn this Sim in 2 weeks.

So be careful and remember who your customers are, or this Sim will be going the way of Air Warriors.

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Yup. I already know of 4 players who say they'll leave the game if this turns out to be permanent. How much of that is knee-jerk reaction and how much if it is steely resolve I don't know. But I'm one of the 4. This sucks.

Offline Lazerr

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Re: m3 without troops.. you missed the point
« Reply #74 on: October 02, 2017, 10:02:12 AM »
Yup. I already know of 4 players who say they'll leave the game if this turns out to be permanent. How much of that is knee-jerk reaction and how much if it is steely resolve I don't know. But I'm one of the 4. This sucks.

Lol that is funny.