First I need to ask this question...How do you guys feel about the bases on Bustrs new map? The ones like TT bases,with maproom on field with no towns. I personally had some of the best fights in a long time,at those bases. I believe the reason why M3s are the go to defense,is because SOMETIMES its the best/fastest to defend with. You cant watch the whole map and still be able to up planes and vehicles in time. Yes, I agree, that THIS has been mutated a bit. Now since it MAY BE THE most effective, it gets biggest use, even when other options could be used. I believe that having the maprooms on fields with or without towns could help both attackers looking for a fight AND defenders? With maprooms at field, you can be effective defending it FROM THAT FIELD. Sure, Sneaks might be reduced, but it may be a good thing to look at? It sure was fun for me,last few evenings. Still have to have coordinated efforts. Stopped a lot of takes because guns and hangers got out of sync. Plus there isnt much you absolutely need to supply on THE FIELD, to save the base. With the number of items that would need to be destroyed,it should provide possible defenders some modicum of ability to defend the base. Just deack and run troops? No, I am talking about maybe adjusting what it would take to make those base capturable/Wflagged. Just a thought