I think being able to chose the direction you are facing when you spawn would be a nice compromise to the spawn problem. When camping a VH it's ducks in a barrel because the Vehicle and turret always face the same way, so if you get behind the hangar, the vehicle inside has to spin the turret 180 deg to shoot. That simply takes too long so the vehicle has no fighting chance. This is similar when camping a Spawn in the open field.
My proposal is add an orientation selector to one of the open squares on the clipboard spawn controller. I don't think there is a spawn that uses all 9 buttons. so the routine would add the orientation selector to an open slot. The selector is an arrow with a button at the end that you click and grab, then drag around the circle. Then when the spawn location is picked, the vehicle spawns facing in the direction of the arrow.
This gives the spawning Vehicle a fighting chance to correct and turn on repeated spawns if the spawn is camped.
