you would think with rift tracking I would have this issue over. but I discovered my head don't turn like an owls. So I started using a back view for check 6 look sees.
In the rift the whats left is right, whats right is left when you use the back view, its confusing considering its done quick like.
So I was wondering if there could be a back view VR selection that inverted watermelon so when you do this with a rift, you get a correct orientation.
