Author Topic: You know something is not quite right when the best defence is to up a bomber  (Read 6404 times)

Offline Vraciu

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Sorry, I promise it will never happen again...........<S>

 :rofl

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Offline Ack-Ack

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I know it was a well used tactic in WW2.  So well used that they used to coordinate groups of bombers to ward of the enemy attacks!!!   NO WAIT, that was fighters.

Bombers ripping fighters out of the sky is just stupid.

Reading Fess' post reminded me of all the whines about bomber asks in Warbirds.

This is an open sandbox game, players will find new and interesting ways to use the tools given to them.
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Offline Becinhu

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To be honest...999000 upping 17s at a capped base is equivalent to 5 LA7s.


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Offline Vraciu

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Just don’t shoot up Airdog’s B-26 and break off to attack someone.  He will turn around and try to shoot you with his cheek blister guns.   :confused:
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Offline FESS67

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I guess the sentiment behind the post was that upping a bomber as the first option over a fighter is not really how the dynamics should work.  They should be used primarily for offensive actions with fighter planes being the primary form of defence.

This game is moving further away from what I enjoy and I really hope it somehow gets turned around before I no longer enjoy it enough to subscribe.

Offline Crash Orange

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Sorry, I promise it will never happen again...........<S>

And that Mayhem fellow's not going to cause any more trouble either! I believe you!

Offline atlau

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B25c's are my vulch cap busting plane of choice. Available when FHs and ords are down and 3x opportunities to get airborne. Can usually lull a vulcher into its tail guns and it packs a mean punch up front.

Offline ImADot

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I guess the sentiment behind the post was that upping a bomber as the first option over a fighter is not really how the dynamics should work.  They should be used primarily for offensive actions with fighter planes being the primary form of defence.

This game is moving further away from what I enjoy and I really hope it somehow gets turned around before I no longer enjoy it enough to subscribe.

I guess it's time to ask HTC to change it so if any enemy is close enough to flash a base, all bombers are disabled just like if the bomber hangars are down.

Times change, players come and go, the ways people find to entertain themselves change...
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Offline Vraciu

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Fess, you should seize the opportunity.  Your hit % will skyrocket, and it’s almost certain you’ll bag three of them every time. 

Killing Buffs is my favorite thing.  My fangs always come out when I see them.

When I first started in here I thought bombers were the most impossible thing to kill.  Now I can’t find enough of them to satiate my appetite. 

I’ve got some good rivalries going against several excellent Buff drivers out there.  I realize ACM is your thing but whacking a few bombers now and then is good for the system. 
« Last Edit: January 03, 2018, 07:39:43 AM by Vraciu »
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Offline Ciaphas

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Because this is a combat sim, you should understand that people are going to play this game the way they want to, after all it is their money paying their sub. The end goal of all games is to win. It may not be accomplished the way you wish it to be accomplished and people may not participate the way that you think they should. Let's be honest our opinions on how others should play is irrelevant. if you are looking for that super realistic sortie, knock yourself out and spend your time doing so. Complaining that someone isn't playing within your scope of "acceptable" actions is like getting mad at your neighbor because he chose to use a weed eater to tame his 1.5 acre lot instead of using a lawnmower. to each their own, it's their dime and their time.

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Offline wil3ur

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I wasn't around for AW, but I seem to recall many people speak of the "Death Star" where they'd get 8 gunners on board a single B17 and wreck shop because a pilot could fly/maneuver and if you had decent gunners, you were nearly invincible.  As I also recall, it was the reason for going to only 1 gunner able to join buffs in AH.  I'm just saying it's nothing new.

I personally use the A20 if a base is capped and the FH's are down.  It's a fairly nimble plane with no ord and 25% fuel and packs a mean punch up front.  I've also been known to dogfight in B25s and B26s when forced into a situation.  I personally don't see anything wrong with this, it's a game.

Now, if this was done in a scenario where people are basically role playing WWII using this game as an engine to accomplish it, I'd say that's against the spirit of the scenario.  MA, anything goes until you complain loud enough (See IL2 F3 mode).
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Offline bustr

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Fess,

So what do you want Hitech to do to his customers who are having fun playing the game this way?

I flew with SHawk this weekend and he was in his B17's. At one time 10 years ago for as long a I could remember back then, he stayed ranked number 1 in everything and was one of the hottest fighter pilots in this game. Then one day he started trolling for fighters in his B17s and never looked back from what I could tell. POTW has a member who fly's B26s and kills fighters, he can't fly anything else worth spit and can barely keep a fighter in the air let alone shoot anything with it. So he defends feilds with B26's because that is the best he can do.

You keep telling everyone since I can remember how displeased you are with how everyone else doesn't present themselves to you in the Melee arena like it's an only fighter combat game. In the past when there were 400 players a night, 20% of those played your way and made it look like the sky was full of your spiritual clones. Today with 150 a night, 20% still play your way. Now you have to go find them. Not everyone wants to play fighter pilot like you do and they pay their $14.95 just like you do.
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Offline Vraciu

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^^^^^^^  :O  :confused:  :bolt:
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Offline Ack-Ack

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I wasn't around for AW, but I seem to recall many people speak of the "Death Star" where they'd get 8 gunners on board a single B17 and wreck shop because a pilot could fly/maneuver and if you had decent gunners, you were nearly invincible.  As I also recall, it was the reason for going to only 1 gunner able to join buffs in AH.  I'm just saying it's nothing new.

I personally use the A20 if a base is capped and the FH's are down.  It's a fairly nimble plane with no ord and 25% fuel and packs a mean punch up front.  I've also been known to dogfight in B25s and B26s when forced into a situation.  I personally don't see anything wrong with this, it's a game.

Now, if this was done in a scenario where people are basically role playing WWII using this game as an engine to accomplish it, I'd say that's against the spirit of the scenario.  MA, anything goes until you complain loud enough (See IL2 F3 mode).

You're right, it is nothing new.  As you mentioned, we had Deathstars in AW.  B-17s in that game were as agile and maneuverable than a Zeke and widely used for defense.  We had the same thing as well in Warbirds.  In WB, players would up a B-17 and turn on Otto and use their bomber as ack.  In the early days of AH, players would use bombers the same way that was done in WB.  Players would park their bombers on the runway and use the plane as ack, which is why bombers no longer can fire the guns while on the ground.
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Offline Vraciu

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You're right, it is nothing new.  As you mentioned, we had Deathstars in AW.  B-17s in that game were as agile and maneuverable than a Zeke and widely used for defense.  We had the same thing as well in Warbirds.  In WB, players would up a B-17 and turn on Otto and use their bomber as ack.  In the early days of AH, players would use bombers the same way that was done in WB.  Players would park their bombers on the runway and use the plane as ack, which is why bombers no longer can fire the guns while on the ground.

Well, Bruno P. Gaido  would be disappointed to hear that.

http://usnhistory.navylive.dodlive.mil/2017/04/24/toughness-aviation-machinist-mate-first-class-amm1c-bruno-peter-gaido/

On 1 February  1942, five Japanese twin-engine bombers made it through the USS Enterprise (CV-6) combat air patrol (fighters) defenses following the U.S. carrier raid on the Japanese-held Marshall Islands.  All the bombers missed and turned away, except the badly damaged lead plane, piloted by Lieutenant Kazuo Nakai, which turned back in an attempt to crash on the Enterprise. 

As the aircraft neared the ship and anti-aircraft fire seemed ineffective, Aviation Machinist Mate Third Class (AMM3/C) Bruno Gaido leaped out of the catwalk, climbed into the back seat of a parked SBD Dauntless dive bomber (his normal position as radioman-gunner when the plane was airborne), and swiveled the plane’s aft twin .30 caliber machine guns and opened fire, standing while pouring accurate fire down into the low-flying bomber’s cockpit, causing it to lose control.

The bomber barely missed the flight deck, its wingtip cutting the tail off the SBD Gaido was in and spinning the parked aircraft. Gaido continued firing on the bomber throughout, until it crashed in the water on the opposite side of the ship. Gaido then calmly grabbed the fire bottle from the SBD and extinguished a pool of flaming gasoline on the flight deck left over from the crashed bomber. 

Thereafter, he disappeared into the ship, worried that he would get in trouble for leaving his watch station. Vice Admiral William F. Halsey, the task group commander, ordered that the unidentified gunner be found. A search party eventually located Gaido and brought him to the bridge, whereupon Halsey spot-promoted him to First Class, as everyone who observed the event credited Gaido with keeping the Enterprise from being hit in the extremely close call.

« Last Edit: January 03, 2018, 01:29:30 PM by Vraciu »
”KILLER V”
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