Still, the new Vive is about 1/2 way there to what I "want", in terms of improving the resolution and general look of the screens. I sure hope Oculus has a counter for this. I'll honestly probably try the new HTC headset, only IF I don't have to buy another old one for the sensors, just to see how much better the resolution looks - after all, I still have a "free" one thanks to HTC's incompetence and stupidity. Unless they announce a similar Rift that will come out soon too, then I'll wait for that, but if it's going to be a year for a Rift 2.0/whatever, and I can see that since Oculus is coming out with China focused "cheap" VR headsets right now, I may have to settle for the HTC for a higher res unit.
Real tough call, I absolutely HATE the idea of giving HTC any more money, even if I'm just giving their money back to them, but I also don't want to wait a year, IF the new resolution makes a big difference. Probably wait to try one in a store, or get advice from a tester I really trust before getting one.
Again, optimal situation is Oculus or some other solid VR maker comes out with a higher res unit by Q2/Q3 this year. I know there are the Pimax/etc ones, but guys I've read on other sim boards that have messed with it with other sim games, it didn't really blow my hair back, the reviews I read there.
I'll admit, I'm one of the VR adopters -and I got them both right away - who really, really hates the resolution and general "huge step backwards" that both sets give compared to even a 1080p 24" LCD. When you have 1440p and 4k 100 to 165hz units, comparing that screen to the VR one is a real, real drag. Yes, it's the "experience' that VR gives, and I'm into that, but I sure do miss the higher quality graphics. A lot. Play a single player jet sim game, and realize that blob you're looking at just out of guns range in VR, comparatively to a good gaming LCD, where you can read the numbers off of that same aircraft, and see little details....it's a big negative for me with VR.