If Hitech would code it so I could use one in the same place I would put a town for a small airfield.
Looks like Greebo setup those on CraterMA for AH3 to give GVers a place to sit on a high point and long range people as a concession to taking that away when he converted the AH2 version with the TT pit to AH3, and he removed the AH2 TT pit. It would make for an interesting third capture option. Right now I can either attach a town to an airfield or place a map room on the airfield. This little jewel would start some quick activity since the capture is take down two auto guns and run in troops. And I could set it on a rise looking down on the spawns or even raise the spawns and have a no-mans land lowland between them. I would only use it on a few feilds per country since the capture can be done by the M3 bringing the troops. Just pop the two quad 20mm AI guns with the 50cal and run in the troops. You see that every time my terrain BowlMA is up in the center tank combat caldera. I put them there to observe how they would be defended and captured.
I think it is worth consideration by Hitech as a third capture option for airfields. Maybe even expand it a bit with some of those new walls as a tank trap maze. I'm not sure what the mechanism would be so you can spawn from it's hanger to defend the map room. Just make an MA builders rule, when it's used as a capture object that it cannot have any spawns originating from it. If he gives me an object like this, I can place it in my new terrain at 1 or 2 feilds so he can observe the outcomes and replace them with towns if it's a zero. Maybe allow those sheds that protect the hanger door to be bombed into rubble so tanks coming out are not protected by them and when the airfield vHanger is down it won't spawn anything. Waffle could turn a 1x1 with this in the center into a tree, wall, and berm loaded maze which would force it's location placement next to airfields to the terrain rules.
Watching tank combat and map room capture on my terrains with the things I've setup, fast ridiculous things like this are very attractive. Other wise, like at A44 on Mindnao, what tankers want is to sit 400ft above the airfield on a ridge 2400yds away and spend the night greifing a whole airfield, over and over and over. That is not balanced game play.