Author Topic: Barn is complete  (Read 658 times)

Offline 8thJinx

  • Silver Member
  • ****
  • Posts: 990
Barn is complete
« on: June 02, 2018, 11:03:58 AM »



Join Date: Nov 2012

B-24H Liberator SN 294837-T, "The Jinx", 848th BS, 490th BG, 8th AF, RAF Station Eye, delivered 1943.  Piloted by Lt. Thomas Keyes, named by by his crew, and adorned with bad luck symbols, the aircraft survived the entire war.

Offline Ciaphas

  • Silver Member
  • ****
  • Posts: 1955
      • DethKlokDave
Re: Barn is complete
« Reply #1 on: June 02, 2018, 11:39:36 AM »
Looks good!

What was the process you figured out to make it faster to texture?


Sent from my iPhone using Tapatalk
10.(Jabo)/JG 26 Nuisance Raids Scenario


Offline Vraciu

  • Plutonium Member
  • *******
  • Posts: 13977
Re: Barn is complete
« Reply #2 on: June 02, 2018, 11:45:30 AM »
Very nice.
”KILLER V”
Charter Member of the P-51 Mustang Skin Mafia
King of the Hill Champ, Tour 219
The Damned
King of the Hill Win Percentage - 100 (1 Win, 0 Losses)

Offline Devil 505

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 8790
Re: Barn is complete
« Reply #3 on: June 02, 2018, 12:27:12 PM »
Excellent work.
Kommando Nowotny

FlyKommando.com

Offline 8thJinx

  • Silver Member
  • ****
  • Posts: 990
Re: Barn is complete
« Reply #4 on: June 02, 2018, 12:30:50 PM »
Looks good!

What was the process you figured out to make it faster to texture?


Sent from my iPhone using Tapatalk

It's actually really easy to apply the texture to the polys.  Once you have the model complete:

1. Make sure you're in object mode and select all. 
2. Select Object/Texture/Load Texture and select your file.
3. Click on Surface Mode.
4. Select the surface(s) you want to apply texture to.
5. Select Tools/Texture Coordinate Editor.  The TCE window pops up.  There you will see your surface(s) that you selected.  Simply drag it over on top of the area of the texture image you want, and re-size as needed.  Close the TCE window.

Your selected surface(s) should now have the applied texture. 

Simply repeat that process until the model is complete.  Save often.
« Last Edit: June 02, 2018, 12:57:06 PM by 8thJinx »
Join Date: Nov 2012

B-24H Liberator SN 294837-T, "The Jinx", 848th BS, 490th BG, 8th AF, RAF Station Eye, delivered 1943.  Piloted by Lt. Thomas Keyes, named by by his crew, and adorned with bad luck symbols, the aircraft survived the entire war.

Offline lyric1

  • Skinner Team
  • Plutonium Member
  • *******
  • Posts: 10569
Re: Barn is complete
« Reply #5 on: June 02, 2018, 02:21:39 PM »
 :aok

Offline Ciaphas

  • Silver Member
  • ****
  • Posts: 1955
      • DethKlokDave
Re: Barn is complete
« Reply #6 on: June 02, 2018, 03:18:00 PM »
Yeah that’s how I texture models or at least complicated ones and is the method that I stated I. The other thread.

That method allows for very fast texturing and the combining of multiple maps prior to be my loaded in to the render pipeline.


Sent from my iPhone using Tapatalk
10.(Jabo)/JG 26 Nuisance Raids Scenario


Offline Greebo

  • Skinner Team
  • Platinum Member
  • ******
  • Posts: 6917
Re: Barn is complete
« Reply #7 on: June 03, 2018, 01:37:16 AM »
Great looking barn Jinx, nice work.

Offline Puma44

  • Platinum Member
  • ******
  • Posts: 6693
Re: Barn is complete
« Reply #8 on: June 09, 2018, 11:05:47 AM »
Well done!



All gave some, Some gave all

Offline DubiousKB

  • Silver Member
  • ****
  • Posts: 1614
Re: Barn is complete
« Reply #9 on: June 12, 2018, 10:20:56 AM »
Looking good Jinx...


I am reminded of the movie "Dude, Where's my car?"...

It's a barn!

Is it red?

No.

THEN IT'S NOT A BARN!  :devil

Great work bud!
56th Fighter Group -  Jug Life