Posted this in response to a thread in the General Discussion forum, but thought it more appropriate to post it here. There has been much discussion regarding the changes to how radar works in regards to GV map-icons, as well as how GVs can become invisible from the air to an unreasonable extent by hiding under tree branches. I too think the GV map-icons are too much as implemented, but the ability of GVs to hide so effectively from aerial observation is also problematic. My suggestion is two-fold. Regarding enemy GV map-icons, I'd only make them visible on the map when the vehicle is within a fairly short range of a base or strat; basically within reasonable hearing/visual distance, say, 2000 yards. Otherwise, it counts towards the bardar only. Friendly GV map-icons are fine at all ranges. Regarding regular icons for a GV hiding under trees, as seen from a searching enemy aircraft, I'd modify the current rules as follows. If the GV is sitting under cover, engine off, and not moving, icon will be invisible. The moment it fires a weapon, the icon pops up as is used to (using the classic range difference for the Storch vs. other AC); the icon remains visible for 30 seconds from the last round fired. This represents the smoke and dust cloud created by firing that dissipates after a short period of time. Thanks for your consideration.